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Related papers: Open Scene Graphs for Open World Object-Goal Navig…

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Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning. Recent approaches have attempted to leverage features…

To complete a complex task where a robot navigates to a goal object and fetches it, the robot needs to have a good understanding of the instructions and the surrounding environment. Large pre-trained models have shown capabilities to…

Robotics · Computer Science 2024-08-21 Yu Li , Dayou Li , Chenkun Zhao , Ruifeng Wang , Ran Song , Wei Zhang

To fully leverage the capabilities of mobile manipulation robots, it is imperative that they are able to autonomously execute long-horizon tasks in large unexplored environments. While large language models (LLMs) have shown emergent…

Robotics · Computer Science 2024-08-26 Daniel Honerkamp , Martin Büchner , Fabien Despinoy , Tim Welschehold , Abhinav Valada

We propose Graph2Nav, a real-time 3D object-relation graph generation framework, for autonomous navigation in the real world. Our framework fully generates and exploits both 3D objects and a rich set of semantic relationships among objects…

Robotics · Computer Science 2025-04-24 Tixiao Shan , Abhinav Rajvanshi , Niluthpol Mithun , Han-Pang Chiu

We introduce an innovative approach to advancing semantic understanding in zero-shot object goal navigation (ZS-OGN), enhancing the autonomy of robots in unfamiliar environments. Traditional reliance on labeled data has been a limitation…

Robotics · Computer Science 2024-10-30 Halil Utku Unlu , Shuaihang Yuan , Congcong Wen , Hao Huang , Anthony Tzes , Yi Fang

Mapping and scene representation are fundamental to reliable planning and navigation in mobile robots. While purely geometric maps using voxel grids allow for general navigation, obtaining up-to-date spatial and semantically rich…

Robotics · Computer Science 2025-03-12 Tim Steinke , Martin Büchner , Niclas Vödisch , Abhinav Valada

This paper describes a framework for the object-goal navigation task, which requires a robot to find and move to the closest instance of a target object class from a random starting position. The framework uses a history of robot…

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Chenyangguang Zhang , Alexandros Delitzas , Fangjinhua Wang , Ruida Zhang , Xiangyang Ji , Marc Pollefeys , Francis Engelmann

Object search is a fundamental skill for household robots, yet the core problem lies in the robot's ability to locate the target object accurately. The dynamic nature of household environments, characterized by the arbitrary placement of…

Robotics · Computer Science 2024-09-30 Wenqi Ge , Chao Tang , Hong Zhang

Robots deployed in real-world environments, such as homes, must not only navigate safely but also understand their surroundings and adapt to changes in the environment. To perform tasks efficiently, they must build and maintain a semantic…

In this paper, we propose a new framework for zero-shot object navigation. Existing zero-shot object navigation methods prompt LLM with the text of spatially closed objects, which lacks enough scene context for in-depth reasoning. To better…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Hang Yin , Xiuwei Xu , Zhenyu Wu , Jie Zhou , Jiwen Lu

Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG, an alternative approach to learn 3D scene graph prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Sebastian Koch , Narunas Vaskevicius , Mirco Colosi , Pedro Hermosilla , Timo Ropinski

In this paper, we propose a general framework for universal zero-shot goal-oriented navigation. Existing zero-shot methods build inference framework upon large language models (LLM) for specific tasks, which differs a lot in overall…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Hang Yin , Xiuwei Xu , Lingqing Zhao , Ziwei Wang , Jie Zhou , Jiwen Lu

For intelligent robots to interact in meaningful ways with their environment, they must understand both the geometric and semantic properties of the scene surrounding them. The majority of research to date has addressed these mapping…

Robotics · Computer Science 2017-08-04 Niko Sünderhauf , Trung T. Pham , Yasir Latif , Michael Milford , Ian Reid

The ability to navigate like a human towards a language-guided target from anywhere in a 3D embodied environment is one of the 'holy grail' goals of intelligent robots. Most visual navigation benchmarks, however, focus on navigating toward…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Fengda Zhu , Xiwen Liang , Yi Zhu , Xiaojun Chang , Xiaodan Liang

Panoptic Scene Graph Generation (PSG) aims to segment objects and recognize their relations, enabling the structured understanding of an image. Previous methods focus on predicting predefined object and relation categories, hence limiting…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zijian Zhou , Zheng Zhu , Holger Caesar , Miaojing Shi

Grasping unknown objects in unstructured environments is a critical challenge for service robots, which must operate in dynamic, real-world settings such as homes, hospitals, and warehouses. Success in these environments requires both…

Robotics · Computer Science 2026-02-17 Avihai Giuili , Rotem Atari , Avishai Sintov

Task-oriented grasping (TOG) refers to the problem of predicting grasps on an object that enable subsequent manipulation tasks. To model the complex relationships between objects, tasks, and grasps, existing methods incorporate semantic…

Robotics · Computer Science 2023-09-21 Chao Tang , Dehao Huang , Wenqi Ge , Weiyu Liu , Hong Zhang

Open-vocabulary scene understanding is crucial for robotic applications, enabling robots to comprehend complex 3D environmental contexts and supporting various downstream tasks such as navigation and manipulation. However, existing methods…