English

SOON: Scenario Oriented Object Navigation with Graph-based Exploration

Computer Vision and Pattern Recognition 2021-10-18 v2

Abstract

The ability to navigate like a human towards a language-guided target from anywhere in a 3D embodied environment is one of the 'holy grail' goals of intelligent robots. Most visual navigation benchmarks, however, focus on navigating toward a target from a fixed starting point, guided by an elaborate set of instructions that depicts step-by-step. This approach deviates from real-world problems in which human-only describes what the object and its surrounding look like and asks the robot to start navigation from anywhere. Accordingly, in this paper, we introduce a Scenario Oriented Object Navigation (SOON) task. In this task, an agent is required to navigate from an arbitrary position in a 3D embodied environment to localize a target following a scene description. To give a promising direction to solve this task, we propose a novel graph-based exploration (GBE) method, which models the navigation state as a graph and introduces a novel graph-based exploration approach to learn knowledge from the graph and stabilize training by learning sub-optimal trajectories. We also propose a new large-scale benchmark named From Anywhere to Object (FAO) dataset. To avoid target ambiguity, the descriptions in FAO provide rich semantic scene information includes: object attribute, object relationship, region description, and nearby region description. Our experiments reveal that the proposed GBE outperforms various state-of-the-arts on both FAO and R2R datasets. And the ablation studies on FAO validates the quality of the dataset.

Keywords

Cite

@article{arxiv.2103.17138,
  title  = {SOON: Scenario Oriented Object Navigation with Graph-based Exploration},
  author = {Fengda Zhu and Xiwen Liang and Yi Zhu and Xiaojun Chang and Xiaodan Liang},
  journal= {arXiv preprint arXiv:2103.17138},
  year   = {2021}
}