English
Related papers

Related papers: WildAvatar: Learning In-the-wild 3D Avatars from t…

200 papers

Text-to-video generative models convert textual prompts into dynamic visual content, offering wide-ranging applications in film production, gaming, and education. However, their real-world performance often falls short of user expectations.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Wenhao Wang , Yi Yang

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ruixiang Jiang , Can Wang , Jingbo Zhang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…

Multimedia · Computer Science 2025-02-11 Yu Shang , Chen Gao , Nian Li , Yong Li

To achieve strong real world performance, neural networks must be trained on large, diverse datasets; however, obtaining and annotating such datasets is costly and time-consuming, particularly for 3D point clouds. In this paper, we describe…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Michael A. Alcorn , Noah Schwartz

Generating high-quality cartoon animations multimodal control is challenging due to the complexity of non-human characters, stylistically diverse motions and fine-grained emotions. There is a huge domain gap between real-world videos and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Shuolin Xu , Bingyuan Wang , Zeyu Cai , Fangteng Fu , Yue Ma , Tongyi Lee , Hongchuan Yu , Zeyu Wang

Recent years have produced a variety of learning based methods in the context of computer vision and robotics. Most of the recently proposed methods are based on deep learning, which require very large amounts of data compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Kenneth Blomqvist , Julius Hietala

Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e.,…

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen

Despite recent advances in sparse novel view synthesis (NVS) applied to object-centric scenes, scene-level NVS remains a challenge. A central issue is the lack of available clean multi-view training data, beyond manually curated datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Morris Alper , David Novotny , Filippos Kokkinos , Hadar Averbuch-Elor , Tom Monnier

We present a new approach for video-driven animation of high-quality neural 3D head models, addressing the challenge of person-independent animation from video input. Typically, high-quality generative models are learned for specific…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Wolfgang Paier , Paul Hinzer , Anna Hilsmann , Peter Eisert

Reliable 3D trajectory estimation of unmanned aerial vehicles (UAVs) is a fundamental requirement for anti-UAV systems, yet the acquisition of large-scale and accurately annotated trajectory data remains prohibitively expensive. In this…

Robotics · Computer Science 2026-03-11 Haoxiang Lei , Daotong Wang , Shenghai Yuan , Jianbo Su

Data-driven navigation algorithms are critically dependent on large-scale, high-quality real-world data collection for successful training and robust performance in realistic and uncontrolled conditions. To enhance the growing family of…

Significant progress has been made in audio-driven human animation, while most existing methods focus mainly on facial movements, limiting their ability to create full-body animations with natural synchronization and fluidity. They also…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Qijun Gan , Ruizi Yang , Jianke Zhu , Shaofei Xue , Steven Hoi

Underwater video analysis, hampered by the dynamic marine environment and camera motion, remains a challenging task in computer vision. Existing training-free video generation techniques, learning motion dynamics on the frame-by-frame…

Computational Engineering, Finance, and Science · Computer Science 2025-03-19 Quang Trung Truong , Wong Yuk Kwan , Duc Thanh Nguyen , Binh-Son Hua , Sai-Kit Yeung

We approach the problem of learning by watching humans in the wild. While traditional approaches in Imitation and Reinforcement Learning are promising for learning in the real world, they are either sample inefficient or are constrained to…

Robotics · Computer Science 2022-07-20 Shikhar Bahl , Abhinav Gupta , Deepak Pathak

We present R3-Avatar, incorporating a temporal codebook, to overcome the inability of human avatars to be both animatable and of high-fidelity rendering quality. Existing video-based reconstruction of 3D human avatars either focuses solely…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yifan Zhan , Wangze Xu , Qingtian Zhu , Muyao Niu , Mingze Ma , Yifei Liu , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Monocular RGB cameras mounted on drones are widely used for wildlife monitoring, yet most analytical pipelines remain confined to two-dimensional image space, leaving geometric information in video underexploited. We present WildLIFT, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Vandita Shukla , Fabio Remondino , Blair Costelloe , Benjamin Risse

Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate,…

Artificial Intelligence · Computer Science 2026-03-17 Chan Hee Song , Yiwen Song , Palash Goyal , Yu Su , Oriana Riva , Hamid Palangi , Tomas Pfister

The rapid surge of text-to-speech and face-voice reenactment models makes video fabrication easier and highly realistic. To encounter this problem, we require datasets that rich in type of generation methods and perturbation strategy which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zhixi Cai , Kartik Kuckreja , Shreya Ghosh , Akanksha Chuchra , Muhammad Haris Khan , Usman Tariq , Tom Gedeon , Abhinav Dhall