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Related papers: WildAvatar: Learning In-the-wild 3D Avatars from t…

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We present a novel prompting strategy for artificial intelligence driven digital avatars. To better quantify how our prompting strategy affects anthropomorphic features like humor, authenticity, and favorability we present Crowd Vote - an…

Artificial Intelligence · Computer Science 2024-08-09 Timothy Rupprecht , Sung-En Chang , Yushu Wu , Lei Lu , Enfu Nan , Chih-hsiang Li , Caiyue Lai , Zhimin Li , Zhijun Hu , Yumei He , David Kaeli , Yanzhi Wang

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Xueting Li , Ye Yuan , Shalini De Mello , Gilles Daviet , Jonathan Leaf , Miles Macklin , Jan Kautz , Umar Iqbal

Large datasets of paired images and text have become increasingly popular for learning generic representations for vision and vision-and-language tasks. Such datasets have been built by querying search engines or collecting HTML alt-text --…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Karan Desai , Gaurav Kaul , Zubin Aysola , Justin Johnson

This paper presents Objaverse++, a curated subset of Objaverse enhanced with detailed attribute annotations by human experts. Recent advances in 3D content generation have been driven by large-scale datasets such as Objaverse, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Chendi Lin , Heshan Liu , Qunshu Lin , Zachary Bright , Shitao Tang , Yihui He , Minghao Liu , Ling Zhu , Cindy Le

We present an approach to generate high fidelity 3D face avatar with a high-resolution UV texture map from a single image. To estimate the face geometry, we use a deep neural network to directly predict vertex coordinates of the 3D face…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Ruizhe Wang , Chih-Fan Chen , Hao Peng , Xudong Liu , Oliver Liu , Xin Li

We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Shaoxu Li

Production-ready human video generation requires digital actors to maintain strictly consistent full-body identities across dynamic shots, viewpoints and motions, a setting that remains challenging for existing methods. Prior methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qin Guo , Tianyu Yang , Xuanhua He , Fei Shen , Yong Zhang , Zhuoliang Kang , Xiaoming Wei , Dan Xu

Stylized 3D avatars have become increasingly prominent in our modern life. Creating these avatars manually usually involves laborious selection and adjustment of continuous and discrete parameters and is time-consuming for average users.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Shen Sang , Tiancheng Zhi , Guoxian Song , Minghao Liu , Chunpong Lai , Jing Liu , Xiang Wen , James Davis , Linjie Luo

High-fidelity digital human representations are increasingly in demand in the digital world, particularly for interactive telepresence, AR/VR, 3D graphics, and the rapidly evolving metaverse. Even though they work well in small spaces,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Zexu Huang , Sarah Monazam Erfani , Siying Lu , Mingming Gong

The goal of this paper is speaker diarisation of videos collected 'in the wild'. We make three key contributions. First, we propose an automatic audio-visual diarisation method for YouTube videos. Our method consists of active speaker…

Sound · Computer Science 2021-08-17 Joon Son Chung , Jaesung Huh , Arsha Nagrani , Triantafyllos Afouras , Andrew Zisserman

Generating high-fidelity human video with specified identities has attracted significant attention in the content generation community. However, existing techniques struggle to strike a balance between training efficiency and identity…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Xuanhua He , Quande Liu , Shengju Qian , Xin Wang , Tao Hu , Ke Cao , Keyu Yan , Jie Zhang

In this paper, we consider a novel problem of reconstructing a 3D human avatar from multiple unconstrained frames, independent of assumptions on camera calibration, capture space, and constrained actions. The problem should be addressed by…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Xiangyu Zhu , Tingting Liao , Jiangjing Lyu , Xiang Yan , Yunfeng Wang , Kan Guo , Qiong Cao , Stan Z. Li , Zhen Lei

We present DreamWaltz, a novel framework for generating and animating complex 3D avatars given text guidance and parametric human body prior. While recent methods have shown encouraging results for text-to-3D generation of common objects,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yukun Huang , Jianan Wang , Ailing Zeng , He Cao , Xianbiao Qi , Yukai Shi , Zheng-Jun Zha , Lei Zhang

We present a novel human annotated dataset for evaluating the ability for visual-language models to generate both short and long descriptions for real-world video clips, termed DeVAn (Dense Video Annotation). The dataset contains 8.5K…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Tingkai Liu , Yunzhe Tao , Haogeng Liu , Qihang Fan , Ding Zhou , Huaibo Huang , Ran He , Hongxia Yang

Camera trapping is increasingly used to monitor wildlife, but this technology typically requires extensive data annotation. Recently, deep learning has significantly advanced automatic wildlife recognition. However, current methods are…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Zhongqi Miao , Ziwei Liu , Kaitlyn M. Gaynor , Meredith S. Palmer , Stella X. Yu , Wayne M. Getz

We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method models bodies, hands, facial expressions and appearance in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kaiyue Shen , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Julien Valentin , Jie Song , Otmar Hilliges

Building photorealistic, animatable full-body digital humans remains a longstanding challenge in computer graphics and vision. Recent advances in animatable avatar modeling have largely progressed along two directions: improving the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Heming Zhu , Guoxing Sun , Marc Habermann

We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Xuanmeng Zhang , Jianfeng Zhang , Rohan Chacko , Hongyi Xu , Guoxian Song , Yi Yang , Jiashi Feng

Wildlife traffickers are increasingly carrying out their activities in cyberspace. As they advertise and sell wildlife products in online marketplaces, they leave digital traces of their activity. This creates a new opportunity: by…

Information Retrieval · Computer Science 2024-07-29 Juliana Barbosa , Sunandan Chakraborty , Juliana Freire

Web video is often used as a source of data in various fields of study. While specialized subsets of web video, mainly earmarked for dedicated purposes, are often analyzed in detail, there is little information available about the…

Multimedia · Computer Science 2017-07-06 Luca Rossetto , Heiko Schuldt
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