Related papers: Towards Shutdownable Agents via Stochastic Choice
Misaligned artificial agents might resist shutdown. One proposed solution is to train agents to lack preferences between different-length trajectories. The Discounted Reward for Same-Length Trajectories (DReST) reward function does this by…
Many fear that future artificial agents will resist shutdown. I present an idea - the POST-Agents Proposal - for ensuring that doesn't happen. I propose that we train agents to satisfy Preferences Only Between Same-Length Trajectories…
Power-seeking behavior is a key source of risk from advanced AI, but our theoretical understanding of this phenomenon is relatively limited. Building on existing theoretical results demonstrating power-seeking incentives for most reward…
We seek to align agent behavior with a user's objectives in a reinforcement learning setting with unknown dynamics, an unknown reward function, and unknown unsafe states. The user knows the rewards and unsafe states, but querying the user…
Developing an agent capable of adapting to unseen environments remains a difficult challenge in imitation learning. This work presents Adaptive Return-conditioned Policy (ARP), an efficient framework designed to enhance the agent's…
Artificial intelligence is commonly defined as the ability to achieve goals in the world. In the reinforcement learning framework, goals are encoded as reward functions that guide agent behaviour, and the sum of observed rewards provide a…
Multi-agent proximal policy optimization (MAPPO) has recently demonstrated state-of-the-art performance on challenging multi-agent reinforcement learning tasks. However, MAPPO still struggles with the credit assignment problem, wherein the…
Most reinforcement learning algorithms are based on a key assumption that Markov decision processes (MDPs) are stationary. However, non-stationary MDPs with dynamic action space are omnipresent in real-world scenarios. Yet problems of…
This paper augments the reward received by a reinforcement learning agent with potential functions in order to help the agent learn (possibly stochastic) optimal policies. We show that a potential-based reward shaping scheme is able to…
In Reinforcement Learning (RL), agents have no incentive to exhibit predictable behaviors, and are often pushed (through e.g. policy entropy regularisation) to randomise their actions in favor of exploration. This often makes it challenging…
Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby…
The Dynamic Task Assignment Problem (DTAP) concerns matching resources to tasks in real time while minimizing some objectives, like resource costs or task cycle time. In this work, we consider a DTAP variant where every task is a case…
This paper presents the Artificial Agency Program (AAP), a position and research agenda for building AI systems as reality embedded, resource-bounded agents whose development is driven by curiosity-as-learning-progress under physical and…
Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the…
We investigate the question: if an AI agent is known to be safe in one setting, is it also safe in a new setting similar to the first? This is a core question of AI alignment--we train and test models in a certain environment, but deploy…
Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…
In computational reinforcement learning, a growing body of work seeks to express an agent's model of the world through predictions about future sensations. In this manuscript we focus on predictions expressed as General Value Functions:…
For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…
To learn directed behaviors in complex environments, intelligent agents need to optimize objective functions. Various objectives are known for designing artificial agents, including task rewards and intrinsic motivation. However, it is…
We do not know how to align a very intelligent AI agent's behavior with human interests. I investigate whether -- absent a full solution to this AI alignment problem -- we can build smart AI agents which have limited impact on the world,…