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Deep neural networks have gained great success due to the increasing amounts of data, and diverse effective neural network designs. However, it also brings a heavy computing burden as the amount of training data is proportional to the…

Machine Learning · Computer Science 2023-10-19 Peng Yao , Chao Liao , Jiyuan Jia , Jianchao Tan , Bin Chen , Chengru Song , Di Zhang

Deep reinforcement learning (RL) policies, although optimal in terms of task rewards, may not align with the personal preferences of human users. To ensure this alignment, a naive solution would be to retrain the agent using a reward…

Artificial Intelligence · Computer Science 2025-09-22 Ajsal Shereef Palattuparambil , Thommen George Karimpanal , Santu Rana

We study reward design strategies for incentivizing a reinforcement learning agent to adopt a policy from a set of admissible policies. The goal of the reward designer is to modify the underlying reward function cost-efficiently while…

Machine Learning · Computer Science 2022-01-07 Kiarash Banihashem , Adish Singla , Jiarui Gan , Goran Radanovic

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

Machine Learning · Computer Science 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

We formalise and study multi-agent timed models MAPTs (Multi-Agent with timed Periodic Tasks), where each agent is associated to a regular timed schema upon which all possibles actions of the agent rely. MAPTs allow for an accelerated…

Multiagent Systems · Computer Science 2019-11-19 Johan Arcile , Raymond Devillers , Hanna Klaudel

This paper studies a dynamic discrete-time queuing model where at every period players get a new job and must send all their jobs to a queue that has a limited capacity. Players have an incentive to send their jobs as late as possible;…

Computer Science and Game Theory · Computer Science 2023-02-08 Lucas Baudin , Marco Scarsini , Xavier Venel

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Intelligent agents must pursue their goals in complex environments with partial information and often limited computational capacity. Reinforcement learning methods have achieved great success by creating agents that optimize engineered…

Machine Learning · Computer Science 2021-06-07 Alejandro Daniel Noel , Charel van Hoof , Beren Millidge

This paper presents Dual Action Policy (DAP), a novel approach to address the dynamics mismatch inherent in the sim-to-real gap of reinforcement learning. DAP uses a single policy to predict two sets of actions: one for maximizing task…

Machine Learning · Computer Science 2024-10-17 Ng Wen Zheng Terence , Chen Jianda

We are interested in how to design reinforcement learning agents that provably reduce the sample complexity for learning new tasks by transferring knowledge from previously-solved ones. The availability of solutions to related problems…

Machine Learning · Computer Science 2020-07-03 Andrea Tirinzoni , Riccardo Poiani , Marcello Restelli

Training large language models (LLMs) as interactive agents presents unique challenges including long-horizon decision making and interacting with stochastic environment feedback. While reinforcement learning (RL) has enabled progress in…

This paper proposes an intent-aware multi-agent planning framework as well as a learning algorithm. Under this framework, an agent plans in the goal space to maximize the expected utility. The planning process takes the belief of other…

Artificial Intelligence · Computer Science 2018-03-07 Siyuan Qi , Song-Chun Zhu

This paper studies standard controller architectures for agentic AI and derives automata-theoretic models of their interaction behavior via trace semantics and abstraction. We model an agent implementation as a finite control program…

Artificial Intelligence · Computer Science 2026-02-02 Roham Koohestani , Ziyou Li , Anton Podkopaev , Maliheh Izadi

Reward is the driving force for reinforcement-learning agents. This paper is dedicated to understanding the expressivity of reward as a way to capture tasks that we would want an agent to perform. We frame this study around three new…

Machine Learning · Computer Science 2022-01-19 David Abel , Will Dabney , Anna Harutyunyan , Mark K. Ho , Michael L. Littman , Doina Precup , Satinder Singh

Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design,…

Machine Learning · Computer Science 2022-01-10 Weichao Zhou , Wenchao Li

We propose a reinforcement learning agent to solve hard exploration games by learning a range of directed exploratory policies. We construct an episodic memory-based intrinsic reward using k-nearest neighbors over the agent's recent…

Large language models (LLMs) have demonstrated remarkable capabilities across a range of text-generation tasks. However, LLMs still struggle with problems requiring multi-step decision-making and environmental feedback, such as online…

Artificial Intelligence · Computer Science 2025-02-18 Zhenfang Chen , Delin Chen , Rui Sun , Wenjun Liu , Chuang Gan

The success of many RL techniques heavily relies on human-engineered dense rewards, which typically demand substantial domain expertise and extensive trial and error. In our work, we propose DrS (Dense reward learning from Stages), a novel…

Machine Learning · Computer Science 2024-04-26 Tongzhou Mu , Minghua Liu , Hao Su

Evaluating deep reinforcement learning (DRL) agents against targeted behavior attacks is critical for assessing their robustness. These attacks aim to manipulate the victim into specific behaviors that align with the attacker's objectives,…

Machine Learning · Computer Science 2024-12-17 Fengshuo Bai , Runze Liu , Yali Du , Ying Wen , Yaodong Yang
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