Related papers: An invitation to game comonads
We present a formal analysis of Douglas Hofstadter's concept of \emph{superrationality}. We start by defining superrationally justifiable actions, and study them in symmetric games. We then model the beliefs of the players, in a way that…
Traces form a coarse notion of semantic equivalence between states of a process, and have been studied coalgebraically for various types of system. We instantiate the finitary coalgebraic trace semantics framework of Hasuo et al. for…
We present an algebraic framework for the analysis of combinatorial games. This framework embraces the classical theory of partizan games as well as a number of misere games, comply-constrain games, and card games that have been studied…
Traditionally social sciences are interested in structuring people in multiple groups based on their individual preferences. This pa- per suggests an approach to this problem in the framework of a non- cooperative game theory. Definition of…
Arboreal categories, introduced by Abramsky and Reggio, axiomatise categories with tree-shaped objects. These categories provide a categorical language for formalising behavioural notions such as simulation, bisimulation, and…
Ehrenfeucht-Fra\"iss\'e (EF) games are a basic tool in finite model theory for proving definability lower bounds, with many applications in complexity theory and related areas. They have been applied to study various logics, giving insights…
Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…
Finite games in normal form and their mixed extensions are a corner stone of noncooperative game theory. Often generic finite games and their mixed extensions are considered. But the properties which one expects in generic games and the…
Fragments of first-order logic over words can often be characterized in terms of finite monoids, and identities of omega-terms are an effective mechanism for specifying classes of monoids. Huschenbett and the first author have shown how to…
Ehrenfeucht-Fraisse games are very useful in studying separation and equivalence results in logic. The standard finite Ehrenfeucht-Fraisse game characterizes equivalence in first order logic. The standard Ehrenfeucht-Fraisse game in…
In this report, we propose a game semantics model of intuitionistic linear logic with a notion of brackets and a trace operator. This model is a revised version of Conway games augmented with an algebraicly defined gain which enable to…
This thesis investigates the central role of homomorphism problems (structure-preserving maps) in two complementary domains: database querying over finite, graph-shaped data, and constraint solving over (potentially infinite) structures.…
In the present paper, based on the previous work (Part I), we present a game semantics for the intensional variant of intuitionistic type theory that refutes the principle of uniqueness of identity proofs and validates the univalence axiom,…
We present a new Ehrenfeucht-Fraisse game approach to collapse results in database theory and we show that, in principle, this approach suffices to prove every natural generic collapse result. Following this approach we can deal with…
In recent work, Watanabe, Eberhart, Asada, and Hasuo have shown that parity games can be seen as string diagrams, that is, as the morphisms of a symmetric monoidal category, an algebraic structure with two different operations of…
Strategic games admit a multi-graph representation, in which two kinds of relations, accessibility, and preferences, are used to describe how the players compare the possible outcomes. A category of games with a fixed set of players…
We introduce differential games for FO logic of graphs, a variant of Ehrenfeucht-Fra\"{i}ss\'e games in which the game is played on only one graph and the moves of both players restricted. We prove that, in a certain sense, these games are…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…
We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…
Bisimilarity as an equivalence notion of systems has been central to process theory. Due to the recent rise of interest in quantitative systems (probabilistic, weighted, hybrid, etc.), bisimilarity has been extended in various ways:…