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We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question-answer (QA) pairs, a major bottleneck going forward,…

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

In recent years, \emph{Reinforcement Learning} (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces…

Gamification represents an effective way to incentivize user behavior across a number of computing applications. However, despite the fact that physical activity is essential for a healthy lifestyle, surprisingly little is known about how…

Computers and Society · Computer Science 2017-02-27 Ali Shameli , Tim Althoff , Amin Saberi , Jure Leskovec

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex…

Recently, the physical capabilities of (M)LLMs have garnered increasing attention. However, existing benchmarks for physics suffer from two major gaps: they neither provide systematic and up-to-date coverage of real-world physics…

Generating realistic human motion is a central yet unsolved challenge in video generation. While reinforcement learning (RL)-based post-training has driven recent gains in general video quality, extending it to human motion remains…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yidong Huang , Zun Wang , Han Lin , Dong-Ki Kim , Shayegan Omidshafiei , Jaehong Yoon , Jaemin Cho , Yue Zhang , Mohit Bansal

In the field of robotics many different approaches ranging from classical planning over optimal control to reinforcement learning (RL) are developed and borrowed from other fields to achieve reliable control in diverse tasks. In order to…

Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yixuan Li , Lei Chen , Runyu He , Zhenzhi Wang , Gangshan Wu , Limin Wang

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Despite advancements in Multi-modal Large Language Models (MLLMs) for scene understanding, their performance on complex spatial reasoning tasks requiring mental simulation remains significantly limited. Current methods often rely on passive…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Meng Cao , Xingyu Li , Xue Liu , Ian Reid , Xiaodan Liang

We argue that traditional Western science cannot adequately describe sports and other types of human behavior. Then we make an argument why a complex adaptive systems approach has the potential to provide the foundation for such a theory.…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Gottfried Mayer-Kress

Recent data-driven methods leveraging deep reinforcement learning have been an effective paradigm for developing controllers that enable physically simulated characters to produce natural human-like behaviors. However, these data-driven…

Graphics · Computer Science 2025-05-20 Jiashun Wang , Yifeng Jiang , Haotian Zhang , Chen Tessler , Davis Rempe , Jessica Hodgins , Xue Bin Peng

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Jiaben Chen , Huaizu Jiang

Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…

Robotics · Computer Science 2024-07-17 Henri-Jacques Geiß , Firas Al-Hafez , Andre Seyfarth , Jan Peters , Davide Tateo

In this paper, we describe our winning approach to solving the Lane Following Challenge at the AI Driving Olympics Competition through imitation learning on a mixed set of simulation and real-world data. AI Driving Olympics is a two-stage…

Machine Learning · Computer Science 2020-07-08 Mikita Sazanovich , Konstantin Chaika , Kirill Krinkin , Aleksei Shpilman

Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly observes the natural state of the game and controls that state…

Humanoid robots, with their human-like form, are uniquely suited for interacting in environments built for people. However, enabling humanoids to reason, plan, and act in complex open-world settings remains a challenge. World models, models…

Robotics · Computer Science 2025-07-10 Muhammad Qasim Ali , Aditya Sridhar , Shahbuland Matiana , Alex Wong , Mohammad Al-Sharman

The physicality of exercise makes the role of athletic trainers unique. Their physical presence allows them to guide a student through a motion, demonstrate an exercise, and give intuitive feedback. Robot quadrupeds are also embodied agents…

Robotics · Computer Science 2026-04-21 Maximilian Du , Jennifer Grannen , Shuran Song , Dorsa Sadigh

Most digital bodily games focus on the body as they use movement as input. However, they also draw the player's focus away from the body as the output occurs on visual displays, creating a divide between the physical body and the virtual…