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How can we use generative AI to design tools that augment rather than replace human cognition? In this position paper, we review our own research on AI-assisted decision-making for lessons to learn. We observe that in both AI-assisted…

Human-Computer Interaction · Computer Science 2025-04-07 Zelun Tony Zhang , Leon Reicherts

Generative models, such as large language models and text-to-image diffusion models, are increasingly used to create visual designs like user interfaces (UIs) and presentation slides. Finetuning and benchmarking these generative models have…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yi-Hao Peng , Jeffrey P. Bigham , Jason Wu

Generating and editing a 3D scene guided by natural language poses a challenge, primarily due to the complexity of specifying the positional relations and volumetric changes within the 3D space. Recent advancements in Large Language Models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yiqi Lin , Hao Wu , Ruichen Wang , Haonan Lu , Xiaodong Lin , Hui Xiong , Lin Wang

Large language models (LLMs) struggle to consistently generate UI code that compiles and produces visually relevant designs. Existing approaches to improve generation rely on expensive human feedback or distilling a proprietary model. In…

Computation and Language · Computer Science 2024-06-13 Jason Wu , Eldon Schoop , Alan Leung , Titus Barik , Jeffrey P. Bigham , Jeffrey Nichols

AI is growing increasingly capable of automatically generating user interfaces (GenUI) from user prompts. However, designing GenUI applications that enable users to discover diverse customizations while preserving GenUI's expressiveness…

Human-Computer Interaction · Computer Science 2026-01-27 Bryan Min , Peiling Jiang , Zhicheng Huang , Haijun Xia

While often assumed a gold standard, effective human evaluation of text generation remains an important, open area for research. We revisit this problem with a focus on producing consistent evaluations that are reproducible -- over time and…

Computation and Language · Computer Science 2022-11-02 Daniel Khashabi , Gabriel Stanovsky , Jonathan Bragg , Nicholas Lourie , Jungo Kasai , Yejin Choi , Noah A. Smith , Daniel S. Weld

Iterative retrieval refers to the process in which the model continuously queries the retriever during generation to enhance the relevance of the retrieved knowledge, thereby improving the performance of Retrieval-Augmented Generation…

Computation and Language · Computer Science 2024-12-02 Tian Yu , Shaolei Zhang , Yang Feng

We explore computational approaches for visual guidance to aid in creating aesthetically pleasing art and graphic design. Our work complements and builds on previous work that developed models for how humans look at images. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Qingyuan Zheng , Zhuoru Li , Adam Bargteil

Two fundamental challenges face generative models in engineering applications: the acquisition of high-performing, diverse datasets, and the adherence to precise constraints in generated designs. We propose a novel approach combining…

Neural and Evolutionary Computing · Computer Science 2024-05-17 Adam Gaier , James Stoddart , Lorenzo Villaggi , Shyam Sudhakaran

This paper explores the potential of AI-powered tools to reshape data analysis, focusing on design considerations and challenges. We explore how the emergence of large language and multimodal models offers new opportunities to enhance…

Artificial Intelligence · Computer Science 2024-09-30 Jeevana Priya Inala , Chenglong Wang , Steven Drucker , Gonzalo Ramos , Victor Dibia , Nathalie Riche , Dave Brown , Dan Marshall , Jianfeng Gao

We propose iteratively prompting a large language model to self-correct a translation, with inspiration from their strong language understanding and translation capability as well as a human-like translation approach. Interestingly,…

Computation and Language · Computer Science 2024-05-03 Pinzhen Chen , Zhicheng Guo , Barry Haddow , Kenneth Heafield

Design is a non-linear, reflective process in which practitioners engage with visual, semantic, and other expressive materials to explore, iterate, and refine ideas. As Generative AI (GenAI) becomes integrated into professional design…

Human-Computer Interaction · Computer Science 2026-03-04 Xiaohan Peng , Wendy E. Mackay , Janin Koch

Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer…

Machine Learning · Computer Science 2024-12-11 Fei Ma , Yukan Li , Yifan Xie , Ying He , Yi Zhang , Hongwei Ren , Zhou Liu , Wei Yao , Fuji Ren , Fei Richard Yu , Shiguang Ni

Graphic layout designs play an essential role in visual communication. Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production. Generative models emerge to make design automation scalable but…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ning Yu , Chia-Chih Chen , Zeyuan Chen , Rui Meng , Gang Wu , Paul Josel , Juan Carlos Niebles , Caiming Xiong , Ran Xu

While recent advances in image editing have enabled impressive visual synthesis capabilities, current methods remain constrained by explicit textual instructions and limited editing operations, lacking deep comprehension of implicit user…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Dong Zhang , Lingfeng He , Rui Yan , Fei Shen , Jinhui Tang

Existing multimodal generative models fall short as qualified design copilots, as they often struggle to generate imaginative outputs once instructions are less detailed or lack the ability to maintain consistency with the provided…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhipeng Huang , Shaobin Zhuang , Canmiao Fu , Binxin Yang , Ying Zhang , Chong Sun , Zhizheng Zhang , Yali Wang , Chen Li , Zheng-Jun Zha

Environment designers in the entertainment industry create imaginative 2D and 3D scenes for games, films, and television, requiring both fine-grained control of specific details and consistent global coherence. Designers have increasingly…

Human-Computer Interaction · Computer Science 2025-09-03 Wen-Fan Wang , Ting-Ying Lee , Chien-Ting Lu , Che-Wei Hsu , Nil Ponsa Campanyà , Yu Chen , Mike Y. Chen , Bing-Yu Chen

Instruction-guided image editing offers an intuitive way for users to edit images with natural language. However, diffusion-based editing models often struggle to accurately interpret complex user instructions, especially those involving…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Ziyun Zeng , Hang Hua , Jiebo Luo

Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Daneul Kim , Jaeah Lee , Jaesik Park

Recent deep generative models are able to provide photo-realistic images as well as visual or textual content embeddings useful to address various tasks of computer vision and natural language processing. Their usefulness is nevertheless…

Machine Learning · Computer Science 2020-01-29 Antoine Plumerault , Hervé Le Borgne , Céline Hudelot