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In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

The expected goal provides a more representative measure of the team and player performance which also suit the low-scoring nature of football instead of score in modern football. The score of a match involves randomness and often may not…

Machine Learning · Computer Science 2023-02-14 Mustafa Cavus , Przemysław Biecek

In this paper, we present a novel approach for optimising long-term tactical and strategic decision-making in football (soccer) by encapsulating events in a league environment across a given time frame. We model the teams' objectives for a…

Artificial Intelligence · Computer Science 2021-02-19 Ryan Beal , Georgios Chalkiadakis , Timothy J. Norman , Sarvapali D. Ramchurn

The non-scientific event of a soccer match is analysed on a strictly scientific level. The analysis is based on the recently introduced concept of a team fitness (Eur. Phys. J. B 67, 445, 2009) and requires the use of finite-size scaling. A…

Data Analysis, Statistics and Probability · Physics 2010-03-03 Andreas Heuer , Christian Mueller , Oliver Rubner

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

Accurate prediction of FIFA World Cup match outcomes holds significant value for analysts, coaches, bettors, and fans. This paper presents a machine learning framework specifically designed to forecast match winners in FIFA World Cup. By…

Machine Learning · Computer Science 2026-01-07 Ali Al-Bustami , Zaid Ghazal

This paper presents FOOCTTS, an automatic pipeline for a football commentator that generates speech with background crowd noise. The application gets the text from the user, applies text pre-processing such as vowelization, followed by the…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-14 Massa Baali , Ahmed Ali

Given the features of a video, recurrent neural networks can be used to automatically generate a caption for the video. Existing methods for video captioning have at least three limitations. First, semantic information has been widely…

Computer Vision and Pattern Recognition · Computer Science 2021-02-15 Haoran Chen , Ke Lin , Alexander Maye , Jianming Li , Xiaolin Hu

Soccer is undeniably the most popular sport world-wide and everyone from general managers and coaching staff to fans and media are interested in evaluating players' performance. Metrics applied successfully in other sports, such as the…

Applications · Statistics 2020-12-04 Konstantinos Pelechrinis , Wayne Winston

Scoring goals in a soccer match can be interpreted as a stochastic process. In the most simple description of a soccer match one assumes that scoring goals can be described by a constant goal rate for each team, implying simple Poissonian…

Data Analysis, Statistics and Probability · Physics 2012-07-19 Andreas Heuer , Oliver Rubner

In soccer, contextual player performance metrics are invaluable to coaches. For example, the ability to perform under pressure during matches distinguishes the elite from the average. Appropriate pressure metric enables teams to assess…

Machine Learning · Computer Science 2024-03-08 Chaoyi Gu , Jiaming Na , Yisheng Pei , Varuna De Silva

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yaofang Liu , Xiaodong Cun , Xuebo Liu , Xintao Wang , Yong Zhang , Haoxin Chen , Yang Liu , Tieyong Zeng , Raymond Chan , Ying Shan

We explore the need for more comprehensive and precise evaluation techniques for generative artificial intelligence (GenAI) in text summarization tasks, specifically in the area of opinion summarization. Traditional methods, which leverage…

Computation and Language · Computer Science 2026-02-10 Leandro Anghinoni , Jorge Sanchez

The problem of evaluating the performance of soccer players is attracting the interest of many companies and the scientific community, thanks to the availability of massive data capturing all the events generated during a match (e.g.,…

Toward the goal of automatic production for sports broadcasts, a paramount task consists in understanding the high-level semantic information of the game in play. For instance, recognizing and localizing the main actions of the game would…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Silvio Giancola , Bernard Ghanem

Conversational Spoken Language Models (SLMs) are emerging as a promising paradigm for real-time speech interaction. However, their capacity of temporal dynamics, including the ability to manage timing, tempo and simultaneous speaking,…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-04 Kai-Wei Chang , En-Pei Hu , Chun-Yi Kuan , Wenze Ren , Wei-Chih Chen , Guan-Ting Lin , Yu Tsao , Shao-Hua Sun , Hung-yi Lee , James Glass

This paper focuses on enhancing the captions generated by image-caption generation systems. We propose an approach for improving caption generation systems by choosing the most closely related output to the image rather than the most likely…

Computation and Language · Computer Science 2023-07-10 Ahmed Sabir

We present a novel framework for learning to interpret and generate language using only perceptual context as supervision. We demonstrate its capabilities by developing a system that learns to sportscast simulated robot soccer games in both…

Computation and Language · Computer Science 2014-06-02 David L. Chen , Joohyun Kim , Raymond J. Mooney

SoccerTrack v2 is a new public dataset for advancing multi-object tracking (MOT), game state reconstruction (GSR), and ball action spotting (BAS) in soccer analytics. Unlike prior datasets that use broadcast views or limited scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Atom Scott , Ikuma Uchida , Kento Kuroda , Yufi Kim , Keisuke Fujii
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