English
Related papers

Related papers: Equilibria in a Hypercube Spatial Voting Model

200 papers

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

We propose a general class of symmetric games called position-optimization games. Given a probability distribution $Q$ over a set of targets $\mathcal{Y}$, the $n$ players each choose a position in a space $\mathcal{X}$. A player's utility…

Computer Science and Game Theory · Computer Science 2026-02-18 Rafael Frongillo , Melody Hsu , Mary Monroe , Anish Thilagar

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

Cooperation through repetition is an important theme in game theory. In this regard, various celebrated ``folk theorems'' have been proposed for repeated games in increasingly more complex environments. There has, however, been insufficient…

Theoretical Economics · Economics 2024-02-16 Richard McLean , Ichiro Obara , Andrew Postlewaite

In the paper we present a model of discrete-time mean-field game with several populations of players. Mean-field games with multiple populations of the players have only been studied in the literature in the continuous-time setting. The…

Optimization and Control · Mathematics 2023-04-07 Piotr Więcek

We study decentralized equilibrium selection in stochastic games under severe information and communication constraints. In such settings, convergence to equilibrium alone is insufficient, as stochastic games typically admit many equilibria…

Computer Science and Game Theory · Computer Science 2026-02-16 Seref Taha Kiremitci , Ahmed Said Donmez , Muhammed O. Sayin

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

Computer Science and Game Theory · Computer Science 2008-12-02 Andrea Montanari , Amin Saberi

We consider the explicit introduction of firms' choice of location to Varian's model of sales for a two-stage spatial competition model based on a standard Hotelling's linear city model. This model is the formalization of Varian's model of…

Computer Science and Game Theory · Computer Science 2017-05-09 Kuninori Nakagawa

We use Hotelling's spatial model of competition to investigate the position-taking behaviour of political candidates under a class of electoral systems known as scoring rules. In a scoring rule election, voters rank all the candidates…

Computer Science and Game Theory · Computer Science 2013-01-03 Dodge Cahan , John McCabe-Dansted , Arkadii Slinko

Establishing the existence of exact or near Markov or stationary perfect Nash equilibria in nonzero-sum Markov games over Borel spaces is a challenging problem with limited positive results. Motivated by problems in multi-agent and Bayesian…

Systems and Control · Electrical Eng. & Systems 2025-07-22 Naci Saldi , Gurdal Arslan , Serdar Yuksel

We propose an exactly solvable model for the dynamics of voters in a two-party system. The opinion formation process is modeled on a random network of agents. The dynamical nature of interpersonal relations is also reflected in the model,…

Physics and Society · Physics 2009-11-13 I. J. Benczik , S. Z. Benczik , B. Schmittmann , R. K. P. Zia

Meirowitz [17] showed existence of continuous behavioural function equilibria for Bayesian games with non-finite type and action spaces. A key condition for the proof of the existence result is equi-continuity of behavioural functions…

Optimization and Control · Mathematics 2017-10-16 Shaoyan Guo , Huifu Xu , Liwei Zhang

In this paper, we analyze the mean number $E(n,d)$ of internal equilibria in a general $d$-player $n$-strategy evolutionary game where the agents' payoffs are normally distributed. First, we give a computationally implementable formula for…

Probability · Mathematics 2015-03-16 Manh Hong Duong , The Anh Han

We investigate a voting scenario with two groups of agents whose preferences depend on a ground truth that cannot be directly observed. The majority's preferences align with the ground truth, while the minorities disagree. Focusing on…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

In this paper, we consider the social optimal problem of discrete time finite state space mean field games (referred to as finite mean field games [1]). Unlike the individual optimization of their own cost function in competitive models, in…

Optimization and Control · Mathematics 2024-08-09 Zijia Niu , Sanjin Huang , Lu Ren , Wang Yao , Xiao Zhang

For cheap-talk games with a binary state space in which the sender has state-independent preferences, we characterize equilibria that are robust to introducing slight state-dependence on the side of the sender. Not all equilibria are…

Theoretical Economics · Economics 2024-03-18 Jan-Henrik Steg , Elshan Garashli , Michael Greinecker , Christoph Kuzmics

In this paper, I characterize minimal stable voting rules and minimal self-stable constitutions (i.e., pairs of voting rules) for societies in which only power matters. To do so, I first let players' preference profiles over voting rules…

Theoretical Economics · Economics 2025-08-26 Héctor Hermida-Rivera

A new agent-based, bounded-confidence model for discrete one-dimensional opinion dynamics is presented. The agents interact if their opinions do not differ more than a tolerance parameter. In pairwise interactions, one of the pair, randomly…

Adaptation and Self-Organizing Systems · Physics 2013-02-19 M. Kaan Öztürk

We formulate two-party policy competition as a two-player non-cooperative game, generalizing Lin et al.'s work (2021). Each party selects a real-valued policy vector as its strategy from a compact subset of Euclidean space, and a voter's…

Computer Science and Game Theory · Computer Science 2026-03-19 Chuang-Chieh Lin , Chi-Jen Lu , Po-An Chen , Chih-Chieh Hung

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

Computer Science and Game Theory · Computer Science 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz