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Generative Adversarial Networks (GANs) have shown great promise in modeling high dimensional data. The learning objective of GANs usually minimizes some measure discrepancy, \textit{e.g.}, $f$-divergence~($f$-GANs) or Integral Probability…
We introduce new families of Integral Probability Metrics (IPM) for training Generative Adversarial Networks (GAN). Our IPMs are based on matching statistics of distributions embedded in a finite dimensional feature space. Mean and…
Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…
Research on generalization bounds for deep networks seeks to give ways to predict test error using just the training dataset and the network parameters. While generalization bounds can give many insights about architecture design, training…
Implicit Generative Models (IGMs) such as GANs have emerged as effective data-driven models for generating samples, particularly images. In this paper, we formulate the problem of learning an IGM as minimizing the expected distance between…
Information Maximizing Generative Adversarial Network (infoGAN) can be understood as a minimax problem involving two neural networks: discriminators and generators with mutual information functions. The infoGAN incorporates various…
While standard generative adversarial networks (GANs) rely solely on training data to learn unknown probability distributions, physics-informed GANs (PI-GANs) encode physical laws in the form of stochastic partial differential equations…
We present a continual learning approach for generative adversarial networks (GANs), by designing and leveraging parameter-efficient feature map transformations. Our approach is based on learning a set of global and task-specific…
Generative adversarial networks (GANs) are an exciting alternative to algorithms for solving density estimation problems---using data to assess how likely samples are to be drawn from the same distribution. Instead of explicitly computing…
Generative Adversarial Networks (GANs) are a promising approach for text generation that, unlike traditional language models (LM), does not suffer from the problem of ``exposure bias''. However, A major hurdle for understanding the…
Generative Adversarial Networks (GANs) have been shown to produce realistically looking synthetic images with remarkable success, yet their performance seems less impressive when the training set is highly diverse. In order to provide a…
Generative neural samplers are probabilistic models that implement sampling using feedforward neural networks: they take a random input vector and produce a sample from a probability distribution defined by the network weights. These models…
Generative adversarial networks (GANs) are designed with the help of min-max optimization problems that are solved with stochastic gradient-type algorithms which are known to be non-robust. In this work we revisit a non-adversarial method…
The Generative Adversarial Network (GAN) is a state-of-the-art technique in the field of deep learning. A number of recent papers address the theory and applications of GANs in various fields of image processing. Fewer studies, however,…
Generative adversarial networks (GANs) can implicitly learn rich distributions over images, audio, and data which are hard to model with an explicit likelihood. We present a practical Bayesian formulation for unsupervised and…
Generative Adversarial Networks (GANs) is a powerful family of models that learn an underlying distribution to generate synthetic data. Many existing studies of GANs focus on improving the realness of the generated image data for visual…
The generation of high-quality synthetic data presents significant challenges in machine learning research, particularly regarding statistical fidelity and uncertainty quantification. Existing generative models produce compelling synthetic…
Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…
Generative adversarial networks (GANs) are a method based on the training of two neural networks, one called generator and the other discriminator, competing with each other to generate new instances that resemble those of the probability…
We propose Hellinger-type loss functions for training Generative Adversarial Networks (GANs), motivated by the boundedness, symmetry, and robustness properties of the Hellinger distance. We define an adversarial objective based on this…