Related papers: In How Ways Can You Play Stanley Solitaire?
In this invited contribution, we propose a comprehensive introduction to game theory applied in computer aided synthesis. In this context, we give some classical results on two-player zero-sum games and then on multi-player non zero-sum…
We introduce a generalization of "Solo Chess", a single-player variant of the game that can be played on chess.com. The standard version of the game is played on a regular 8 x 8 chessboard by a single player, with only white pieces, using…
We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…
We examine the complexity of the ``Texas Hold'em'' variant of poker from a topological perspective. We show that there exists a natural simplicial complex governing the multi-way winning probabilities between various hands, and that this…
Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…
Simple stochastic games are two-player zero-sum stochastic games with turn-based moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them…
We extend the concept of a classical two-person static game to the quantum domain, by giving an Hilbert structure to the space of classical strategies and studying the Battle of the Sexes game. We show that the introduction of entangled…
We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…
In combinatorial game theory, the winning player for a position in normal play is analyzed and characterized via algebraic operations. Such analyses define a value for each position, called a game value. A game (ruleset) is called universal…
Stanley, building on work of Stern, defined an array of numbers by the recurrence $s(n, 2k) = s(n-1, k)$, $s(n, 2k+1) = s(n-1, k) + s(n-1, k+1)$. Stanley showed that, for each positive integer $r$, the sequence $s_n^r:= \sum_k s(n,k)^r$…
Richard Stanley proved that the centralized/normalized version of the random variable "length of largest up-down subsequence" in a random permutation of length n is asymptotically normal. We go beyond and present a more refined asymptotic…
Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players take turns assigning values to boolean variables. In this…
We present three versions of the classic two-pile game \textsc{one-or-one-or-one-of-both} generalized to the multi-pile context. In each case, we explore the resulting $\mathcal{P}$-positions. In the first version, there is a simple…
The rationalizability concept was introduced in \cite{Ber84} and \cite{Pea84} to assess what can be inferred by rational players in a non-cooperative game in the presence of common knowledge. However, this notion can be defined in a number…
In this paper we introduce novel algorithmic strategies for effciently playing two-player games in which the players have different or identical player roles. In the case of identical roles, the players compete for the same objective (that…
We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…
A setup is proposed to play a quantum version of the famous bimatrix game of Prisoners' Dilemma. Multi-slit electron diffraction with each player's pure strategy consisting of opening one of the two slits at his/her disposal are essential…
The centipede game is a two-player non-zero-sum game. Each turn, a player can choose whether they want to take or pass a growing reward. The classical, rational solution of this game shows defection in the first round, when in reality,…
Here, we present the quantum version of a very famous statistical decision problem, whose classical version is counter-intuitive to many. The Monty Hall game can be phrased as a two person game between Alice and Bob. In their pioneering…
Games are useful tools for introducing new concepts to students. This paper describes a competitive two-player game for sophomore students in a modern physics survey course or junior/senior students in an introductory quantum mechanics…