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Recent advances in large language models (LLMs) have enabled social simulation through multi-agent systems. Prior efforts focus on agent societies created from scratch, assigning agents with newly defined personas. However, simulating…

Computation and Language · Computer Science 2025-04-22 Yiting Ran , Xintao Wang , Tian Qiu , Jiaqing Liang , Yanghua Xiao , Deqing Yang

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

Vast improvements in natural language understanding and speech recognition have paved the way for conversational interaction with computers. While conversational agents have often been used for short goal-oriented dialog, we know little…

Human-Computer Interaction · Computer Science 2020-08-20 Jessica Van Brummelen , Kevin Weng , Phoebe Lin , Catherine Yeo

AI agents, empowered by Large Language Models (LLMs) and communication protocols such as MCP and A2A, have rapidly evolved from simple chatbots to autonomous entities capable of executing complex, multi-step tasks, demonstrating great…

Machine Learning · Computer Science 2025-05-26 Erhu Feng , Wenbo Zhou , Zibin Liu , Le Chen , Yunpeng Dong , Cheng Zhang , Yisheng Zhao , Dong Du , Zhichao Hua , Yubin Xia , Haibo Chen

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

Artificial Intelligence · Computer Science 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code.…

Human-Computer Interaction · Computer Science 2024-08-07 Karl Toby Rosenberg , Rubaiat Habib Kazi , Li-Yi Wei , Haijun Xia , Ken Perlin

Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require…

Human-Computer Interaction · Computer Science 2025-01-22 Oliver Chojnowski , Alexander Eberhard , Michael Schiffmann , Ana Müller , Anja Richert

Testing conversational AI systems at scale across diverse domains necessitates realistic and diverse user interactions capturing a wide array of behavioral patterns. We present a novel multi-agent framework for realistic, explainable human…

Human-Computer Interaction · Computer Science 2026-01-23 Hareeshwar Karthikeyan

Although coding agents have introduced new coordination dynamics in collaborative software development, detailed interactions in practice remain underexplored, especially for the code review process. In this study, we mine agent-authored PR…

Software Engineering · Computer Science 2026-04-07 Islem Khemissi , Moataz Chouchen , Dong Wang , Raula Gaikovina Kula

This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Jookyung Song , Mookyoung Kang , Nojun Kwak

Realistic trajectory generation with natural language control is pivotal for advancing autonomous vehicle technology. However, previous methods focus on individual traffic participant trajectory generation, thus failing to account for the…

Artificial Intelligence · Computer Science 2024-05-27 Junkai Xia , Chenxin Xu , Qingyao Xu , Chen Xie , Yanfeng Wang , Siheng Chen

Interaction with the physical environment and different users is essential to foster a collaborative experience. For this, we propose an interaction based on a central point represented by an Augmented Reality marker in which several users…

Human-Computer Interaction · Computer Science 2023-01-09 Bianca Marques , Rui Nóbrega , Carmen Morgado

Creating data videos that effectively narrate stories with animated visuals requires substantial effort and expertise. A promising research trend is leveraging the easy-to-use natural language (NL) interaction to automatically synthesize…

Human-Computer Interaction · Computer Science 2024-10-07 Leixian Shen , Haotian Li , Yun Wang , Tianqi Luo , Yuyu Luo , Huamin Qu

Intelligent Tutoring Systems (ITSs) have shown great potential in delivering personalized and adaptive education, but their widespread adoption has been hindered by the need for specialized programming and design skills. Existing approaches…

Human-Computer Interaction · Computer Science 2024-05-24 Tommaso Calo , Christopher J. MacLellan

AI ethics narratives have the potential to shape the public accurate understanding of AI technologies and promote communication among different stakeholders. However, AI ethics narratives are largely lacking. Existing limited narratives…

Human-Computer Interaction · Computer Science 2025-02-04 Mengyi Wei , Chenjing Jiao , Chenyu Zuo , Lorenz Hurni , Liqiu Meng

Dialogue authoring in large games requires not only content creation but the subtlety of its delivery, which can vary from character to character. Manually authoring this dialogue can be tedious, time-consuming, or even altogether…

Computation and Language · Computer Science 2017-08-31 Stephanie M. Lukin , James O. Ryan , Marilyn A. Walker

Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training…

Computation and Language · Computer Science 2023-11-14 Felix Faltings , Michel Galley , Baolin Peng , Kianté Brantley , Weixin Cai , Yizhe Zhang , Jianfeng Gao , Bill Dolan

Comics have long been a popular form of storytelling, offering visually engaging narratives that captivate audiences worldwide. However, the visual nature of comics presents a significant barrier for visually impaired readers, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Ragav Sachdeva , Andrew Zisserman

In automated user interactive design, designers face key challenges, including accurate representation of user intent, crafting high-quality components, and ensuring both aesthetic and semantic consistency. Addressing these challenges, we…

Human-Computer Interaction · Computer Science 2024-05-14 Mingyue Yuan , Jieshan Chen , Aaron Quigley