Related papers: ConnectVR: A Trigger-Action Interface for Creating…
Identification within media, whether with real or fictional characters, significantly impacts users, shaping their behavior and enriching their social and emotional experiences. Immersive media, like video games, utilize virtual entities…
Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of…
Traditional visual storytelling is complex, requiring specialized knowledge and substantial resources, yet often constrained by human creativity and creation precision. While Large Language Models (LLMs) enhance visual storytelling, current…
Can visual artworks created using generative visual algorithms inspire human creativity in storytelling? We asked writers to write creative stories from a starting prompt, and provided them with visuals created by generative AI models from…
Recent advances in AI-driven storytelling have enhanced video generation and story visualization. However, translating dialogue-centric scripts into coherent storyboards remains a significant challenge due to limited script detail,…
Every individual carries a unique and personal life story shaped by their memories and experiences. However, these memories are often scattered and difficult to organize into a coherent narrative, a challenge that defines the task of…
Computational thinking, and by extension, computer programming, is notoriously challenging to learn. Conversational agents and generative artificial intelligence (genAI) have the potential to facilitate this learning process by offering…
Automatically generating stories is a challenging problem that requires producing causally related and logical sequences of events about a topic. Previous approaches in this domain have focused largely on one-shot generation, where a…
Creativity in social robots requires further attention in the interdisciplinary field of Human-Robot Interaction (HRI). This paper investigates the hypothesised connection between the perceived creative agency and the animacy of social…
We present a system that enables real-time interaction between human users and agents trained to control fighter jets in simulated 3D air combat scenarios. The agents are trained in a dedicated environment using Multi-Agent Reinforcement…
We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…
Interactivity is crucial for effective data visualizations. However, it is often challenging to implement interactions for existing static visualizations, since the underlying code and data for existing static visualizations are often not…
In this paper we introduce and discuss an approach for multi-agent-oriented visual programming. This aims at enabling individuals without programming experience but with knowledge in specific target domains to design and (re)configure…
Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…
The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…
Synchronous data-driven storytelling with network visualizations presents significant challenges due to the complexity of real-time manipulation of network components. While existing research addresses asynchronous scenarios, there is a…
We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…
As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…
Human emotions are essentially molded by lived experiences, from which we construct personalised meaning. The engagement in such meaning-making process has been practiced as an intervention in various psychotherapies to promote wellness.…
Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…