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This paper proposes a network, referred to as MVSTR, for Multi-View Stereo (MVS). It is built upon Transformer and is capable of extracting dense features with global context and 3D consistency, which are crucial to achieving reliable…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Jie Zhu , Bo Peng , Wanqing Li , Haifeng Shen , Zhe Zhang , Jianjun Lei

Recently, neural implicit functions have demonstrated remarkable results in the field of multi-view reconstruction. However, most existing methods are tailored for dense views and exhibit unsatisfactory performance when dealing with sparse…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Han Huang , Yulun Wu , Junsheng Zhou , Ge Gao , Ming Gu , Yu-Shen Liu

Despite the significant improvement in the performance of monocular pose estimation approaches and their ability to generalize to unseen environments, multi-view (MV) approaches are often lagging behind in terms of accuracy and are specific…

Computer Vision and Pattern Recognition · Computer Science 2019-10-09 Abdolrahim Kadkhodamohammadi , Nicolas Padoy

Multi-view stereo (MVS) models based on progressive depth hypothesis narrowing have made remarkable advancements. However, existing methods haven't fully utilized the potential that the depth coverage of individual instances is smaller than…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yinzhe Wang , Yiwen Xiao , Hu Wang , Yiping Xu , Yan Tian

This paper presents a simple and effective solution to the longstanding classical multi-view photometric stereo (MVPS) problem. It is well-known that photometric stereo (PS) is excellent at recovering high-frequency surface details, whereas…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Berk Kaya , Suryansh Kumar , Carlos Oliveira , Vittorio Ferrari , Luc Van Gool

Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform for scenes with large depth ranges and sparser wide-baseline…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Jae Yong Lee , Joseph DeGol , Chuhang Zou , Derek Hoiem

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

Zero-shot 3D Visual Grounding (3DVG) is a critical capability for open-world embodied AI. However, existing methods are fundamentally bottlenecked by the poor quality of open-vocabulary 3D proposals, suffering from inaccurate categories and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Yufei Yin , Jie Zheng , Qianke Meng , Zhou Yu , Minghao Chen , Jiajun Ding , Min Tan , Yuling Xi , Zhiwen Chen , Chengfei Lv

Recently, the Neural Radiance Field (NeRF) advancement has facilitated few-shot Novel View Synthesis (NVS), which is a significant challenge in 3D vision applications. Despite numerous attempts to reduce the dense input requirement in NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Wangze Xu , Huachen Gao , Shihe Shen , Rui Peng , Jianbo Jiao , Ronggang Wang

We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Andrew Gilbert , Matthew Trumble , Adrian Hilton , John Collomosse

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) has gained significant attention for its high-quality rendering capabilities, ultra-fast training, and inference speeds. However, when we apply 3DGS to surface reconstruction tasks, especially in environments…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Chenfeng Hou , Qi Xun Yeo , Mengqi Guo , Yongxin Su , Yanyan Li , Gim Hee Lee

We address multiview stereo (MVS), an important 3D vision task that reconstructs a 3D model such as a dense point cloud from multiple calibrated images. We propose CER-MVS (Cascaded Epipolar RAFT Multiview Stereo), a new approach based on…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Zeyu Ma , Zachary Teed , Jia Deng

We present a real-time visual-inertial dense mapping method capable of performing incremental 3D mesh reconstruction with high quality using only sequential monocular images and inertial measurement unit (IMU) readings. 6-DoF camera poses…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Yingye Xin , Xingxing Zuo , Dongyue Lu , Stefan Leutenegger

Retrospective novel view synthesis (NVS) of dynamic scenes is fundamental to applications such as sports. Recent dynamic 3D Gaussian Splatting (3DGS) approaches introduce temporally coupled formulations to enforce motion coherence across…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yunxiao Zhang , Suryansh Kumar

Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely either on explicitly constructing 3D geometry, which suffers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jia Li , Han Yan , Yihang Chen , Siqi Li , Xibin Song , Yifu Wang , Jianfei Cai , Tien-Tsin Wong , Pan Ji

We propose an approach for 3D reconstruction and segmentation of a single object placed on a flat surface from an input video. Our approach is to perform dense depth map estimation for multiple views using a proposed objective function that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Tanmay Gupta , Daeyun Shin , Naren Sivagnanadasan , Derek Hoiem

This paper presents a learning-based method for multi-view depth estimation from posed images. Our core idea is a "learning-to-optimize" paradigm that iteratively indexes a plane-sweeping cost volume and regresses the depth map via a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Changjiang Cai , Pan Ji , Qingan Yan , Yi Xu