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Mesh reconstruction from a 3D point cloud is an important topic in the fields of computer graphic, computer vision, and multimedia analysis. In this paper, we propose a voxel structure-based mesh reconstruction framework. It provides the…

Graphics · Computer Science 2021-04-26 Chenlei Lv , Weisi Lin , Baoquan Zhao

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs. outdoor).…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Sergio Izquierdo , Mohamed Sayed , Michael Firman , Guillermo Garcia-Hernando , Daniyar Turmukhambetov , Javier Civera , Oisin Mac Aodha , Gabriel Brostow , Jamie Watson

We propose MFSeg, an efficient multi-frame 3D semantic segmentation framework. By aggregating point cloud sequences at the feature level and regularizing the feature extraction and aggregation process, MFSeg reduces computational overhead…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Chengjie Huang , Krzysztof Czarnecki

We present a new convolutional neural network, called Multi Voxel-Point Neurons Convolution (MVPConv), for fast and accurate 3D deep learning. The previous works adopt either individual point-based features or local-neighboring voxel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Wei Zhou , Xin Cao , Xiaodan Zhang , Xingxing Hao , Dekui Wang , Ying He

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Estimating 6D poses of objects is an essential computer vision task. However, most conventional approaches rely on camera data from a single perspective and therefore suffer from occlusions. We overcome this issue with our novel multi-view…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Fabian Duffhauss , Tobias Demmler , Gerhard Neumann

Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However,…

Robotics · Computer Science 2024-04-17 Jing Zeng , Yanxu Li , Jiahao Sun , Qi Ye , Yunlong Ran , Jiming Chen

In this paper, we introduce a deep multi-view stereo (MVS) system that jointly predicts depths, surface normals and per-view confidence maps. The key to our approach is a novel solver that iteratively solves for per-view depth map and…

Computer Vision and Pattern Recognition · Computer Science 2022-01-20 Wang Zhao , Shaohui Liu , Yi Wei , Hengkai Guo , Yong-Jin Liu

Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wang Yifan , Shihao Wu , Cengiz Oztireli , Olga Sorkine-Hornung

Traditional MVS methods have good accuracy but struggle with completeness, while recently developed learning-based multi-view stereo (MVS) techniques have improved completeness except accuracy being compromised. We propose depth…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Nail Ibrahimli , Hugo Ledoux , Julian Kooij , Liangliang Nan

We present a novel multi-view implicit surface reconstruction technique, termed StreetSurf, that is readily applicable to street view images in widely-used autonomous driving datasets, such as Waymo-perception sequences, without necessarily…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Jianfei Guo , Nianchen Deng , Xinyang Li , Yeqi Bai , Botian Shi , Chiyu Wang , Chenjing Ding , Dongliang Wang , Yikang Li

In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Zehao Yu , Songyou Peng , Michael Niemeyer , Torsten Sattler , Andreas Geiger

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Robin Bruneau , Baptiste Brument , Yvain Quéau , Jean Mélou , François Bernard Lauze , Jean-Denis Durou , Lilian Calvet

While significant progress has been made in single-view 3D human pose estimation, multi-view 3D human pose estimation remains challenging, particularly in terms of generalizing to new camera configurations. Existing attention-based…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Aviral Chharia , Wenbo Gou , Haoye Dong

In this paper, we propose a novel multi-view stereo (MVS) framework that gets rid of the depth range prior. Unlike recent prior-free MVS methods that work in a pair-wise manner, our method simultaneously considers all the source images.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yitong Dong , Yijin Li , Zhaoyang Huang , Weikang Bian , Jingbo Liu , Hujun Bao , Zhaopeng Cui , Hongsheng Li , Guofeng Zhang

Multi-view 3D reconstruction remains a core challenge in computer vision. Recent methods, such as DUST3R and its successors, directly regress pointmaps from image pairs without relying on known scene geometry or camera parameters. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Jiahao Ma , Lei Wang , Miaomiao liu , David Ahmedt-Aristizabal , Chuong Nguyen

3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Xinyi Yu , Liqin Lu , Jintao Rong , Guangkai Xu , Linlin Ou

Depth-guided 3D reconstruction has gained popularity as a fast alternative to optimization-heavy approaches, yet existing methods still suffer from scale drift, multi-view inconsistencies, and the need for substantial refinement to achieve…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Kang Han , Wei Xiang , Lu Yu , Mathew Wyatt , Gaowen Liu , Ramana Rao Kompella

Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Xiangzuo Wu , Chengwei Ren , Jun Zhou , Xiu Li , Yuan Liu