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Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Geonhee Sim , Gyeongsik Moon

This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Xiang Wang , Shiwei Zhang , Changxin Gao , Jiayu Wang , Xiaoqiang Zhou , Yingya Zhang , Luxin Yan , Nong Sang

In this study, we propose a method for video face reenactment that integrates a 3D face parametric model into a latent diffusion framework, aiming to improve shape consistency and motion control in existing video-based face generation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Mengting Wei , Yante Li , Tuomas Varanka , Yan Jiang , Guoying Zhao

Fashion image editing is a crucial tool for designers to convey their creative ideas by visualizing design concepts interactively. Current fashion image editing techniques, though advanced with multimodal prompts and powerful diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Xiaolong Wang , Zhi-Qi Cheng , Jue Wang , Xiaojiang Peng

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 He Feng , Yongjia Ma , Donglin Di , Lei Fan , Tonghua Su , Xiangqian Wu

Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yue Wu , Yu Deng , Jiaolong Yang , Fangyun Wei , Qifeng Chen , Xin Tong

Generating stylistic text with specific attributes is a key problem in controllable text generation. Recently, diffusion models have emerged as a powerful paradigm for both visual and textual generation. Existing approaches can be broadly…

Computation and Language · Computer Science 2025-10-09 Fan Zhou , Chang Tian , Tim Van de Cruys

While diffusion models have shown great potential in portrait generation, generating expressive, coherent, and controllable cinematic portrait videos remains a significant challenge. Existing intermediate signals for portrait generation,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Junyi Wang , Yudong Guo , Boyang Guo , Shengming Yang , Juyong Zhang

Identity-preserving face synthesis aims to generate synthetic face images of virtual subjects that can substitute real-world data for training face recognition models. While prior arts strive to create images with consistent identities and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuxi Mi , Zhizhou Zhong , Yuge Huang , Qiuyang Yuan , Xuan Zhao , Jianqing Xu , Shouhong Ding , ShaoMing Wang , Rizen Guo , Shuigeng Zhou

Anatomical atlases are widely used for population studies and analysis. Conditional atlases target a specific sub-population defined via certain conditions, such as demographics or pathologies, and allow for the investigation of…

Image and Video Processing · Electrical Eng. & Systems 2025-06-25 Sophie Starck , Vasiliki Sideri-Lampretsa , Bernhard Kainz , Martin J. Menten , Tamara T. Mueller , Daniel Rueckert

Neural rendering for interactive applications requires translating geometric and material properties (G-buffer) to photorealistic images with realistic lighting on a frame-by-frame basis. While recent diffusion-based approaches show promise…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Ole Beisswenger , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Facial attribute classification relies on large-scale annotated datasets in which many traits, such as age and expression, are inherently ambiguous and continuous but are discretized into categorical labels. Annotation inconsistencies arise…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Basudha Pal , Rama Chellappa

Although diffusion models have demonstrated remarkable generative capabilities, existing style transfer techniques often struggle to maintain identity while achieving high-quality stylization. This limitation becomes particularly critical…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mohammad Ali Rezaei , Helia Hajikazem , Saeed Khanehgir , Mahdi Javanmardi

Dynamic facial expression recognition (DFER) in the wild is still hindered by data limitations, e.g., insufficient quantity and diversity of pose, occlusion and illumination, as well as the inherent ambiguity of facial expressions. In…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yin Chen , Jia Li , Shiguang Shan , Meng Wang , Richang Hong

This paper addresses the issue of modifying the visual appearance of videos while preserving their motion. A novel framework, named MagicProp, is proposed, which disentangles the video editing process into two stages: appearance editing and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Hanshu Yan , Jun Hao Liew , Long Mai , Shanchuan Lin , Jiashi Feng

Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jiazhi Guan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Shengyi He , Zhiliang Xu , Haocheng Feng , Errui Ding , Jingdong Wang , Hongtao Xie , Youjian Zhao , Ziwei Liu

In this work, we focus on exploring explicit fine-grained control of generative facial image editing, all while generating faithful facial appearances and consistent semantic details, which however, is quite challenging and has not been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Haozhe Jia , Yan Li , Hengfei Cui , Di Xu , Yuwang Wang , Tao Yu

Diffusion and flow-based models have enabled significant progress in generation tasks across various modalities and have recently found applications in predictive learning. However, unlike typical generation tasks that encourage sample…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yu Zhang , Xingzhuo Guo , Haoran Xu , Jialong Wu , Mingsheng Long