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Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…

Computer Vision and Pattern Recognition · Computer Science 2024-01-15 Tianyu Li , Calvin Qiao , Guanqiao Ren , KangKang Yin , Sehoon Ha

Despite promising progress in face swapping task, realistic swapped images remain elusive, often marred by artifacts, particularly in scenarios involving high pose variation, color differences, and occlusion. To address these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Sanoojan Baliah , Qinliang Lin , Shengcai Liao , Xiaodan Liang , Muhammad Haris Khan

Diffusion models have demonstrated impressive performance in various image generation, editing, enhancement and translation tasks. In particular, the pre-trained text-to-image stable diffusion models provide a potential solution to the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tao Yang , Rongyuan Wu , Peiran Ren , Xuansong Xie , Lei Zhang

Creating animatable 3D avatars from a single image remains challenging due to style limitations (realistic, cartoon, anime) and difficulties in handling accessories or hairstyles. While 3D diffusion models advance single-view reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Tingting Liao , Yujian Zheng , Adilbek Karmanov , Liwen Hu , Leyang Jin , Yuliang Xiu , Hao Li

Image generation has recently seen tremendous advances, with diffusion models allowing to synthesize convincing images for a large variety of text prompts. In this article, we propose DiffEdit, a method to take advantage of text-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Guillaume Couairon , Jakob Verbeek , Holger Schwenk , Matthieu Cord

Creating 3D character animations traditionally requires significant time and effort from the animator. Advancements in generative methods now enable easy creation of multiple character animation variations for use or further editing.…

Human-Computer Interaction · Computer Science 2026-05-05 Ludwig Sidenmark , Qian Zhou , George Fitzmaurice , Fraser Anderson

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yabo Zhang , Xinpeng Zhou , Yihan Zeng , Hang Xu , Hui Li , Wangmeng Zuo

DragDiffusion is a diffusion-based method for interactive point-based image editing that enables users to manipulate images by directly dragging selected points. The method claims that accurate spatial control can be achieved by optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Ali Subhan , Ashir Raza

Diffusion models are a new class of generative models, and have dramatically promoted image generation with unprecedented quality and diversity. Existing diffusion models mainly try to reconstruct input image from a corrupted one with a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Ling Yang , Jingwei Liu , Shenda Hong , Zhilong Zhang , Zhilin Huang , Zheming Cai , Wentao Zhang , Bin Cui

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Chen Qian , Zhaoxiang Zhang , Zhen Lei

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

In this work, we propose a novel framework to enable diffusion models to adapt their generation quality based on real-time network bandwidth constraints. Traditional diffusion models produce high-fidelity images by performing a fixed number…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Xi Zhang , Hanwei Zhu , Yan Zhong , Jiamang Wang , Weisi Lin

With the development of diffusion-based customization methods like DreamBooth, individuals now have access to train the models that can generate their personalized images. Despite the convenience, malicious users have misused these…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Yisu Liu , Jinyang An , Wanqian Zhang , Dayan Wu , Jingzi Gu , Zheng Lin , Weiping Wang

Diffusion models have recently advanced photorealistic human synthesis, although practical talking-head generation (THG) remains constrained by high inference latency, temporal instability such as flicker and identity drift, and imperfect…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Soumya Mazumdar , Vineet Kumar Rakesh

Growing privacy concerns and regulations like GDPR and CCPA necessitate pseudonymization techniques that protect identity in image datasets. However, retaining utility is also essential. Traditional methods like masking and blurring degrade…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kartik Patwari , David Schneider , Xiaoxiao Sun , Chen-Nee Chuah , Lingjuan Lyu , Vivek Sharma

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

Adapter-based methods are commonly used to enhance model performance with minimal additional complexity, especially in video editing tasks that require frame-to-frame consistency. By inserting small, learnable modules into pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Xinyuan Song , Yangfan He , Sida Li , Jianhui Wang , Hongyang He , Xinhang Yuan , Ruoyu Wang , Jiaqi Chen , Keqin Li , Kuan Lu , Menghao Huo , Binxu Li , Pei Liu

The ability to manipulate objects in a desired configurations is a fundamental requirement for robots to complete various practical applications. While certain goals can be achieved by picking and placing the objects of interest directly,…

Robotics · Computer Science 2023-09-18 Utkarsh A. Mishra , Yongxin Chen

The use of synthetic data as an alternative to authentic datasets in face recognition (FR) development has gained significant attention, addressing privacy, ethical, and practical concerns associated with collecting and using authentic…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Eduarda Caldeira , Naser Damer , Fadi Boutros
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