Related papers: High-Fidelity Facial Albedo Estimation via Texture…
We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…
Reversible face anonymization, unlike traditional face pixelization, seeks to replace sensitive identity information in facial images with synthesized alternatives, preserving privacy without sacrificing image clarity. Traditional methods,…
Face inpainting aims at plausibly predicting missing pixels of face images within a corrupted region. Most existing methods rely on generative models learning a face image distribution from a big dataset, which produces uncontrollable…
Purpose: To improve reconstruction fidelity of fine structures and textures in deep learning (DL) based reconstructions. Methods: A novel patch-based Unsupervised Feature Loss (UFLoss) is proposed and incorporated into the training of…
We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…
Recovering 3D face models from 2D in-the-wild images has gained considerable attention in the computer vision community due to its wide range of potential applications. However, the lack of ground-truth labeled datasets and the complexity…
Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…
With the increasing demands of applications in virtual reality such as 3D films, virtual Human-Machine Interactions and virtual agents, the analysis of 3D human face analysis is considered to be more and more important as a fundamental step…
Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…
Accurate retrieval of surface solar radiation (SSR) from satellite imagery critically depends on estimating the background reflectance that a spaceborne sensor would observe under clear-sky conditions. Deviations from this baseline can then…
In recent years, face biometric security systems are rapidly increasing, therefore, the presentation attack detection (PAD) has received significant attention from research communities and has become a major field of research. Researchers…
Blind face restoration is an important task in computer vision and has gained significant attention due to its wide-range applications. Previous works mainly exploit facial priors to restore face images and have demonstrated high-quality…
Generalizability to unseen forgery types is crucial for face forgery detectors. Recent works have made significant progress in terms of generalization by synthetic forgery data augmentation. In this work, we explore another path for…
In this paper, we present an end-to-end learning framework for detailed 3D face reconstruction from a single image. Our approach uses a 3DMM-based coarse model and a displacement map in UV-space to represent a 3D face. Unlike previous work…
Intrinsic image decomposition (IID) is the task of separating an image into albedo and shade. In real-world scenes, it is difficult to quantitatively assess IID quality due to the unavailability of ground truth. The existing method provides…
In the field of face recognition, a model learns to distinguish millions of face images with fewer dimensional embedding features, and such vast information may not be properly encoded in the conventional model with a single branch. We…
We propose FaceCom, a method for 3D facial shape completion, which delivers high-fidelity results for incomplete facial inputs of arbitrary forms. Unlike end-to-end shape completion methods based on point clouds or voxels, our approach…
Neural implicit 3D reconstruction can reproduce shapes without 3D supervision, and it learns the 3D scene through volume rendering methods and neural implicit representations. Current neural surface reconstruction methods tend to randomly…
Face hallucination is a domain-specific super-resolution problem with the goal to generate high-resolution (HR) faces from low-resolution (LR) input images. In contrast to existing methods that often learn a single patch-to-patch mapping…
In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often…