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We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate…

Sound · Computer Science 2025-02-11 Mojtaba Heydari , Mehrez Souden , Bruno Conejo , Joshua Atkins

Millions of people worldwide rely on alternative and augmentative communication devices to communicate. Visual scene displays (VSDs) can enhance communication for these individuals by embedding communication options within contextualized…

Human-Computer Interaction · Computer Science 2024-08-22 Cynthia Zastudil , Christine Holyfield , Christine Kapp , Xandria Crosland , Elizabeth Lorah , Tara Zimmerman , Stephen MacNeil

Voice conversion is a common speech synthesis task which can be solved in different ways depending on a particular real-world scenario. The most challenging one often referred to as one-shot many-to-many voice conversion consists in copying…

Sound · Computer Science 2022-08-05 Vadim Popov , Ivan Vovk , Vladimir Gogoryan , Tasnima Sadekova , Mikhail Kudinov , Jiansheng Wei

Auditory foundation models, including auditory large language models (LLMs), process all sound inputs equally, independent of listener perception. However, human auditory perception is inherently selective: listeners focus on specific…

In real-life conversations, the content is diverse, and there exists the one-to-many problem that requires diverse generation. Previous studies attempted to introduce discrete or Gaussian-based continuous latent variables to address the…

Computation and Language · Computer Science 2024-04-11 Jianxiang Xiang , Zhenhua Liu , Haodong Liu , Yin Bai , Jia Cheng , Wenliang Chen

Auto-regressive speech-text models pre-trained on interleaved text tokens and discretized speech tokens demonstrate strong speech understanding and generation, yet remain substantially less compute-efficient than text LLMs, partly due to…

Computation and Language · Computer Science 2026-03-11 Yen-Ju Lu , Yashesh Gaur , Wei Zhou , Benjamin Muller , Jesus Villalba , Najim Dehak , Luke Zettlemoyer , Gargi Ghosh , Mike Lewis , Srinivasan Iyer , Duc Le

Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…

Sound · Computer Science 2023-09-19 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Peipei Wu , Mark D. Plumbley , Wenwu Wang

Scene text editing aims to modify text in a target region of an image while preserving surrounding background style and texture. Existing methods rely solely on image background information while neglecting the visual details of target…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Hongxi Li , Tong Wang , Chengjing Wu , Tianbao Liu , Jiangtao Yao , Xiaochao Qu , Xinxiao Wu , Luoqi Liu , Ting Liu

The dyadic reaction generation task involves synthesizing responsive facial reactions that align closely with the behaviors of a conversational partner, enhancing the naturalness and effectiveness of human-like interaction simulations. This…

Machine Learning · Computer Science 2025-05-14 Minh-Duc Nguyen , Hyung-Jeong Yang , Soo-Hyung Kim , Ji-Eun Shin , Seung-Won Kim

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Diffusion models (DMs) excel in photo-realistic image synthesis, but their adaptation to LiDAR scene generation poses a substantial hurdle. This is primarily because DMs operating in the point space struggle to preserve the curve-like…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Haoxi Ran , Vitor Guizilini , Yue Wang

Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge…

Sound · Computer Science 2023-09-18 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Mark D. Plumbley , Wenwu Wang

Recent advancements in text-to-image diffusion models have yielded impressive results in generating realistic and diverse images. However, these models still struggle with complex prompts, such as those that involve numeracy and spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Long Lian , Boyi Li , Adam Yala , Trevor Darrell

We introduce a new task, Contextual Text Style Transfer - translating a sentence into a desired style with its surrounding context taken into account. This brings two key challenges to existing style transfer approaches: ($i$) how to…

Computation and Language · Computer Science 2020-05-04 Yu Cheng , Zhe Gan , Yizhe Zhang , Oussama Elachqar , Dianqi Li , Jingjing Liu

Text-based speech editing aims to modify specific segments while preserving speaker identity and acoustic context. Existing methods rely on task-specific training, which incurs high data costs and struggles with temporal fidelity in…

Sound · Computer Science 2026-04-20 Sihan Lv , Yechen Jin , Zhen Li , Jintao Chen , Jinshan Zhang , Ying Li , Jianwei Yin , Meng Xi

Audio-Visual Scene-Aware Dialog (AVSD) is a task to generate responses when chatting about a given video, which is organized as a track of the 8th Dialog System Technology Challenge (DSTC8). To solve the task, we propose a universal…

Computation and Language · Computer Science 2020-02-04 Zekang Li , Zongjia Li , Jinchao Zhang , Yang Feng , Cheng Niu , Jie Zhou

Arbitrary Style Transfer (AST) aims to transform images by adopting the style from any selected artwork. Nonetheless, the need to accommodate diverse and subjective user preferences poses a significant challenge. While some users wish to…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Dar-Yen Chen

Sign language production (SLP) aims to translate spoken language sentences into a sequence of pose frames in a sign language, bridging the communication gap and promoting digital inclusion for deaf and hard-of-hearing communities. Existing…

Computation and Language · Computer Science 2025-09-16 Liqian Feng , Lintao Wang , Kun Hu , Dehui Kong , Zhiyong Wang

Self-supervised learning (SSL) has emerged as a popular approach for learning audio representations. One goal of audio self-supervised pre-training is to transfer knowledge to downstream audio tasks, generally including clip-level and…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-08 Xian Li , Nian Shao , Xiaofei Li

This work introduces Sample-Efficient Speech Diffusion (SESD), an algorithm for effective speech synthesis in modest data regimes through latent diffusion. It is based on a novel diffusion architecture, that we call U-Audio Transformer…

Sound · Computer Science 2024-09-06 Justin Lovelace , Soham Ray , Kwangyoun Kim , Kilian Q. Weinberger , Felix Wu