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Related papers: Compressed Skinning for Facial Blendshapes

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Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

This paper presents a novel approach to object completion, with the primary goal of reconstructing a complete object from its partially visible components. Our method, named MaskComp, delineates the completion process through iterative…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Xiang Li , Yinpeng Chen , Chung-Ching Lin , Hao Chen , Kai Hu , Rita Singh , Bhiksha Raj , Lijuan Wang , Zicheng Liu

The rapid proliferation of generative 3D models has created a critical bottleneck in animation pipelines: rigging. Existing automated methods are fundamentally limited by their approach to skinning, treating it as an ill-posed,…

Graphics · Computer Science 2026-02-05 Jia-peng Zhang , Cheng-Feng Pu , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

In physics-based cloth animation, rich folds and detailed wrinkles are achieved at the cost of expensive computational resources and huge labor tuning. Data-driven techniques make efforts to reduce the computation significantly by a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Lan Chen , Lin Gao , Jie Yang , Shibiao Xu , Juntao Ye , Xiaopeng Zhang , Yu-Kun Lai

We propose a method to fit arbitrarily accurate blendshape rig models by solving the inverse rig problem in realistic human face animation. The method considers blendshape models with different levels of added corrections and solves the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Stevo Racković , Cláudia Soares , Dušan Jakovetić , Zoranka Desnica

Radiance field-based methods have recently been used to reconstruct human avatars, showing that we can significantly downscale the systems needed for creating animated human avatars. Although this progress has been initiated by neural…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Nikolaos Zioulis , Nikolaos Kotarelas , Georgios Albanis , Spyridon Thermos , Anargyros Chatzitofis

Sculptors often deviate from geometric accuracy in order to enhance the appearance of their sculpture. These subtle stylizations may emphasize anatomy, draw the viewer's focus to characteristic features of the subject, or symbolize textures…

Graphics · Computer Science 2015-02-09 Jan Jachnik , Dan B Goldman , Linjie Luo , Andrew J. Davison

Simulating facial appearance change following bony movement is a critical step in orthognathic surgical planning for patients with jaw deformities. Conventional biomechanics-based methods such as the finite-element method (FEM) are labor…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Xi Fang , Daeseung Kim , Xuanang Xu , Tianshu Kuang , Hannah H. Deng , Joshua C. Barber , Nathan Lampen , Jaime Gateno , Michael A. K. Liebschner , James J. Xia , Pingkun Yan

Mask-based lensless imagers are smaller and lighter than traditional lensed cameras. In these imagers, the sensor does not directly record an image of the scene; rather, a computational algorithm reconstructs it. Typically, mask-based…

Image and Video Processing · Electrical Eng. & Systems 2019-09-27 Kristina Monakhova , Joshua Yurtsever , Grace Kuo , Nick Antipa , Kyrollos Yanny , Laura Waller

This paper deals with the Compressive Sensing implementation in the Face Recognition problem. Compressive Sensing is new approach in signal processing with a single goal to recover signal from small set of available samples. Compressive…

Computer Vision and Pattern Recognition · Computer Science 2019-02-15 Slavko Kovacevic , Vuko Djaletic , Jelena Vukovic

This paper presents a novel approach to reconstruct complete 3D deformable models over time by a single depth camera. These are the steps employed for deforming objects from single depth camera. The partial surfaces reconstructed from…

Computer Vision and Pattern Recognition · Computer Science 2017-08-31 Vamshhi Pavan Kumar Varma Vegeshna

Adaptive representations are increasingly indispensable for reducing the in-memory and on-disk footprints of large-scale data. Usual solutions are designed broadly along two themes: reducing data precision, e.g., through compression, or…

Graphics · Computer Science 2022-07-15 Harsh Bhatia , Duong Hoang , Nate Morrical , Valerio Pascucci , Peer-Timo Bremer , Peter Lindstrom

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Skeleton creation is an important phase in the character animation pipeline. However, handcrafting skeleton takes extensive labor time and domain knowledge. Automatic skeletonization provides a solution. However, most of the current…

Graphics · Computer Science 2021-10-13 Jing Ma , Jin Wang , Jituo Li , Dongliang Zhang

We present a novel coarse-to-fine framework that derives a semi-regular multiscale mesh representation of an original input mesh via remeshing. Our approach differs from the conventional mesh wavelet transform strategy in two ways. First,…

Image and Video Processing · Electrical Eng. & Systems 2018-10-09 Hao-Chiang Shao

Image generating neural networks are mostly viewed as black boxes, where any change in the input can have a number of globally effective changes on the output. In this work, we propose a method for learning disentangled representations to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Maren Awiszus , Hanno Ackermann , Bodo Rosenhahn

Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2016-09-12 Xi Peng , Qiong Hu , Junzhou Huang , Dimitris N. Metaxas

The problem of rig inversion is central in facial animation as it allows for a realistic and appealing performance of avatars. With the increasing complexity of modern blendshape models, execution times increase beyond practically feasible…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Stevo Racković , Cláudia Soares , Dušan Jakovetić

Inpainting-based image compression is a promising alternative to classical transform-based lossy codecs. Typically it stores a carefully selected subset of all pixel locations and their colour values. In the decoding phase the missing…

Image and Video Processing · Electrical Eng. & Systems 2023-05-16 Ferdinand Jost , Vassillen Chizhov , Joachim Weickert

Video dataset condensation aims to reduce the immense computational cost of video processing. However, it faces a fundamental challenge regarding the inseparable interdependence between spatial appearance and temporal dynamics. Prior work…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jaehyun Choi , Jiwan Hur , Gyojin Han , Jaemyung Yu , Junmo Kim
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