English
Related papers

Related papers: A Simple, Solid, and Reproducible Baseline for Bri…

200 papers

Bridge is among the zero-sum games for which artificial intelligence has not yet outperformed expert human players. The main difficulty lies in the bidding phase of bridge, which requires cooperative decision making under partial…

Artificial Intelligence · Computer Science 2016-07-13 Chih-Kuan Yeh , Hsuan-Tien Lin

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

We introduce a human-compatible reinforcement-learning approach to a cooperative game, making use of a third-party hand-coded human-compatible bot to generate initial training data and to perform initial evaluation. Our learning approach…

Artificial Intelligence · Computer Science 2020-12-01 Edward Lockhart , Neil Burch , Nolan Bard , Sebastian Borgeaud , Tom Eccles , Lucas Smaira , Ray Smith

Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…

Quantum Physics · Physics 2014-06-18 S. Muhammad , A. Tavakoli , M. Kurant , M. Pawlowski , M. Zukowski , M. Bourennane

This article presents a new three-player version of the bridge playing card game for the purpose of ending fixed partnerships so that the play can be more dynamic and flexible. By dynamically redefining team makeup in real time, this game…

Computer Science and Game Theory · Computer Science 2025-08-08 Sourish Sarkar , Aritrabha Majumdar , Moutushi Chatterjee

We present a Spades bidding algorithm that is superior to recreational human players and to publicly available bots. Like in Bridge, the game of Spades is composed of two independent phases, \textit{bidding} and \textit{playing}. This paper…

Artificial Intelligence · Computer Science 2020-02-11 Gal Cohensius , Reshef Meir , Nadav Oved , Roni Stern

We address the problem of building a decision model for a specific bidding situation in the game of Bridge. We propose the following multi-step methodology i) Build a set of examples for the decision problem and use simulations to associate…

AI is becoming increasingly integrated into everyday life, both in professional work environments and in leisure and entertainment contexts. This integration requires AI to move beyond acting as an assistant for informational or…

Human-Computer Interaction · Computer Science 2026-02-26 Christian Poelitz , Finale Doshi-Velez , Siân Lindley

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

Metcalfe et al (1) argue that the greatest potential for human-AI partnerships lies in their application to highly complex problem spaces. Herein, we discuss three different forms of hybrid team intelligence and posit that across all three…

Human-Computer Interaction · Computer Science 2025-03-03 Kaleb Mcdowell , Nick Waytowich , Javier Garcia , Stephen Gordon , Bryce Bartlett , Jeremy Gaston

Problems of cooperation--in which agents seek ways to jointly improve their welfare--are ubiquitous and important. They can be found at scales ranging from our daily routines--such as driving on highways, scheduling meetings, and working…

Artificial Intelligence · Computer Science 2020-12-17 Allan Dafoe , Edward Hughes , Yoram Bachrach , Tantum Collins , Kevin R. McKee , Joel Z. Leibo , Kate Larson , Thore Graepel

The ecosystem of artificial intelligence competitions is a diverse and multifaceted landscape, encompassing a variety of platforms that each host numerous competitions annually, alongside a plethora of specialized websites dedicated to…

Machine Learning · Computer Science 2023-12-11 Andrey Ustyuzhanin , Harald Carlens

The rapid development of AI agents leads to a surge in communication demands. Alongside this rise, a variety of frameworks and protocols emerge. While these efforts demonstrate the vitality of the field, they also highlight increasing…

Networking and Internet Architecture · Computer Science 2025-09-03 Chenguang Du , Chuyi Wang , Yihan Chao , Xiaohui Xie , Yong Cui

Game AI competitions are important to foster research and development on Game AI and AI in general. These competitions supply different challenging problems that can be translated into other contexts, virtual or real. They provide…

Artificial Intelligence · Computer Science 2020-10-20 Ana Salta , Rui Prada , Francisco S. Melo

This paper explores the capacity of artificial intelligence (AI) algorithms to autonomously design incentive-compatible contracts in dual-principal-agent settings, a relatively unexplored aspect of algorithmic mechanism design. We develop a…

Artificial Intelligence · Computer Science 2024-06-14 Qian Qi

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

The promise of human-AI teaming lies in humans and AI working together to achieve performance levels neither could accomplish alone. Effective communication between AI and humans is crucial for teamwork, enabling users to efficiently…

Human-Computer Interaction · Computer Science 2025-08-13 Tina Behzad , Nikolos Gurney , Ning Wang , David V. Pynadath

We initiate the study of online contracts, which integrate the game-theoretic considerations of economic contract theory, with the algorithmic and informational challenges of online algorithm design. Our starting point is the classic online…

Computer Science and Game Theory · Computer Science 2026-02-10 Elad Lavi , Hadas Shachnai , Inbal Talgam-Cohen

In scenarios where a single player cannot control other players, cooperative AI is a recent technology that takes advantage of deep learning to assess whether cooperation might occur. One main difficulty of this approach is that it requires…

Multiagent Systems · Computer Science 2023-04-03 Xavier Marjou , Arnaud Braud , Gaël Fromentoux

In various industrial fields of human social development, people have been exploring methods aimed at freeing human labor. Constructing LLM-based agents is considered to be one of the most effective tools to achieve this goal. Agent, as a…

Multiagent Systems · Computer Science 2024-12-31 Xinyu Chen , Lianzhen Zhang
‹ Prev 1 2 3 10 Next ›