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Existing state-of-the-art novel view synthesis methods rely on either fairly accurate 3D geometry estimation or sampling of the entire space for neural volumetric rendering, which limit the overall efficiency. In order to improve the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yuemei Zhou , Tao Yu , Zerong Zheng , Ying Fu , Yebin Liu

We propose Neural-DynamicReconstruction (NDR), a template-free method to recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D camera. In NDR, we adopt the neural implicit function for surface representation…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Hongrui Cai , Wanquan Feng , Xuetao Feng , Yan Wang , Juyong Zhang

Deep learning within the context of point clouds has gained much research interest in recent years mostly due to the promising results that have been achieved on a number of challenging benchmarks, such as 3D shape recognition and scene…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Ye Zhu , Sven Ewan Shepstone , Pablo Martínez-Nuevo , Miklas Strøm Kristoffersen , Fabien Moutarde , Zhuang Fu

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Point cloud completion aims to recover complete 3D geometry from partial observations caused by limited viewpoints and occlusions. Existing learning-based works, including 3D Convolutional Neural Network (CNN)-based, point-based, and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jiangyuan Liu , Yuhao Zhao , Hongxuan Ma , Zhe Liu , Jian Wang , Wei Zou

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Zuria Bauer , Zuoyue Li , Sergio Orts-Escolano , Miguel Cazorla , Marc Pollefeys , Martin R. Oswald

3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

This paper presents a new dataset for Novel View Synthesis, generated from a high-quality, animated film with stunning realism and intricate detail. Our dataset captures a variety of dynamic scenes, complete with detailed textures,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Michal Nazarczuk , Thomas Tanay , Arthur Moreau , Zhensong Zhang , Eduardo Pérez-Pellitero

We present a novel approach for estimating depth from a monocular camera as it moves through complex and crowded indoor environments, e.g., a department store or a metro station. Our approach predicts absolute scale depth maps over the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Dongki Jung , Jaehoon Choi , Yonghan Lee , Deokhwa Kim , Changick Kim , Dinesh Manocha , Donghwan Lee

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Researches in novel viewpoint synthesis majorly focus on interpolation from multi-view input images. In this paper, we focus on a more challenging and ill-posed problem that is to synthesize novel viewpoints from one single input image. To…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Xiaodong Cun , Feng Xu , Chi-Man Pun , Hao Gao

We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Kuan Heng Lin , Zhizheng Liu , Pablo Salamanca , Yash Kant , Ryan Burgert , Yuancheng Xu , Koichi Namekata , Yiwei Zhao , Bolei Zhou , Micah Goldblum , Paul Debevec , Ning Yu

We present a novel framework for dynamic radiance field prediction given monocular video streams. Unlike previous methods that primarily focus on predicting future frames, our method goes a step further by generating explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Di Qi , Tong Yang , Beining Wang , Xiangyu Zhang , Wenqiang Zhang

We propose and evaluate a neural point-based graphics method that can model semi-transparent scene parts. Similarly to its predecessor pipeline, ours uses point clouds to model proxy geometry, and augments each point with a neural…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Maria Kolos , Artem Sevastopolsky , Victor Lempitsky

Dynamic scene reconstruction from multi-view videos remains a fundamental challenge in computer vision. While recent neural surface reconstruction methods have achieved remarkable results in static 3D reconstruction, extending these…

Graphics · Computer Science 2025-09-22 Mohamed Ebbed , Zorah Lähner

In this paper, we target at the problem of learning a generalizable dynamic radiance field from monocular videos. Different from most existing NeRF methods that are based on multiple views, monocular videos only contain one view at each…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Fengrui Tian , Shaoyi Du , Yueqi Duan

Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-19 Marc Habermann , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

We introduce FlowIBR, a novel approach for efficient monocular novel view synthesis of dynamic scenes. Existing techniques already show impressive rendering quality but tend to focus on optimization within a single scene without leveraging…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Marcel Büsching , Josef Bengtson , David Nilsson , Mårten Björkman

We propose a differentiable rendering algorithm for efficient novel view synthesis. By departing from volume-based representations in favor of a learned point representation, we improve on existing methods more than an order of magnitude in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Qiang Zhang , Seung-Hwan Baek , Szymon Rusinkiewicz , Felix Heide