Related papers: D-NPC: Dynamic Neural Point Clouds for Non-Rigid V…
Point cloud segmentation is one of the most important tasks in computer vision with widespread scientific, industrial, and commercial applications. The research thereof has resulted in many breakthroughs in 3D object and scene…
The goal of our work is to generate high-quality novel views from monocular videos of complex and dynamic scenes. Prior methods, such as DynamicNeRF, have shown impressive performance by leveraging time-varying dynamic radiation fields.…
We present CAT4D, a method for creating 4D (dynamic 3D) scenes from monocular video. CAT4D leverages a multi-view video diffusion model trained on a diverse combination of datasets to enable novel view synthesis at any specified camera…
Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…
Predicting novel views of a scene from real-world images has always been a challenging task. In this work, we propose a deep convolutional neural network (CNN) which learns to predict novel views of a scene from given collection of images.…
Novel view synthesis is a challenging problem in computer vision and robotics. Different from the existing works, which need the reference images or 3D models of the scene to generate images under novel views, we propose a novel paradigm to…
Current point-based approaches encounter limitations in scalability and rendering quality when using large 3D point cloud maps because using them directly for novel view synthesis (NVS) leads to degraded visualizations. We identify the…
A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…
Implicit Neural Point Cloud (INPC) is a recent hybrid representation that combines the expressiveness of neural fields with the efficiency of point-based rendering, achieving state-of-the-art image quality in novel view synthesis. However,…
View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object…
Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…
The prevalence of accessible depth sensing and 3D laser scanning techniques has enabled the convenient acquisition of 3D dynamic point clouds, which provide efficient representation of arbitrarily-shaped objects in motion. Nevertheless,…
We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to…
Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct…
Novel view synthesis (NVS) in dynamic scenes faces persistent challenges in memory consumption, model complexity, training efficiency, and rendering quality. Offline methods offer high fidelity but suffer from high memory usage and limited…
Precise camera control for reshooting dynamic videos is bottlenecked by the severe scarcity of paired multi-view data for non-rigid scenes. We overcome this limitation with a highly scalable self-supervised framework capable of leveraging…
This paper aims to tackle the challenge of dynamic view synthesis from multi-view videos. The key observation is that while previous grid-based methods offer consistent rendering, they fall short in capturing appearance details of a complex…
We propose a learning-based approach for novel view synthesis for multi-camera 360$^{\circ}$ panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but…
We propose a dense neural simultaneous localization and mapping (SLAM) approach for monocular RGBD input which anchors the features of a neural scene representation in a point cloud that is iteratively generated in an input-dependent…