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In this paper, we propose a method called Convolutional Neural Network-Markov Random Field (CNN-MRF) to estimate the crowd count in a still image. We first divide the dense crowd visible image into overlapping patches and then use a deep…
Recent advances in deep learning techniques have achieved remarkable performance in several computer vision problems. A notably intuitive technique called Curriculum Learning (CL) has been introduced recently for training deep learning…
Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…
The crowd counting task aims at estimating the number of people located in an image or a frame from videos. Existing methods widely adopt density maps as the training targets to optimize the point-to-point loss. While in testing phase, we…
Blind deblurring consists a long studied task, however the outcomes of generic methods are not effective in real world blurred images. Domain-specific methods for deblurring targeted object categories, e.g. text or faces, frequently…
It is still an open and challenging problem for mobile robots navigating along time-efficient and collision-free paths in a crowd. The main challenge comes from the complex and sophisticated interaction mechanism, which requires the robot…
State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. While effective, deep learning approaches are vulnerable to adversarial attacks, which, in a crowd-counting context, can lead to…
As the number of individuals in a crowd grows, enumeration-based techniques become increasingly infeasible and their estimates increasingly unreliable. We propose instead an estimation-based version of the problem: we label Rough Crowd…
Photorealistic rendering effects are common in films, but most real time graphics today still rely on scan-line based multi-pass rendering to deliver rich visual experiences. While there have been prior works in distributed path tracing for…
Navigation in dense crowds is a well-known open problem in robotics with many challenges in mapping, localization, and planning. Traditional solutions consider dense pedestrians as passive/active moving obstacles that are the cause of all…
Recently, deep learning techniques have enjoyed success in various multimedia applications, such as image classification and multi-modal data analysis. Large deep learning models are developed for learning rich representations of complex…
In crowd counting datasets, people appear at different scales, depending on their distance from the camera. To address this issue, we propose a novel multi-branch scale-aware attention network that exploits the hierarchical structure of…
Image denoising is a classical problem in low level computer vision. Model-based optimization methods and deep learning approaches have been the two main strategies for solving the problem. Model-based optimization methods are flexible for…
In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…
Accurately estimating the number of objects in a single image is a challenging yet meaningful task and has been applied in many applications such as urban planning and public safety. In the various object counting tasks, crowd counting is…
With multiple crowd gatherings of millions of people every year in events ranging from pilgrimages to protests, concerts to marathons, and festivals to funerals; visual crowd analysis is emerging as a new frontier in computer vision. In…
Predicting the behavior of crowds in complex environments is a key requirement in a multitude of application areas, including crowd and disaster management, architectural design, and urban planning. Given a crowd's immediate state, current…
In real-world crowd counting applications, the crowd densities in an image vary greatly. When facing density variation, humans tend to locate and count the targets in low-density regions, and reason the number in high-density regions. We…
In this paper, we tackle the problem of Crowd Counting, and present a crowd density estimation based approach for obtaining the crowd count. Most of the existing crowd counting approaches rely on local features for estimating the crowd…
We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods struggle when test input has crowded scenes. The first reason…