Related papers: CUER: Corrected Uniform Experience Replay for Off-…
Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the…
Unmanned aerial vehicles (UAVs) have been widely used in military warfare. In this paper, we formulate the autonomous motion control (AMC) problem as a Markov decision process (MDP) and propose an advanced deep reinforcement learning (DRL)…
Linear Temporal Logic (LTL) offers a precise means for constraining the behavior of reinforcement learning agents. However, in many settings where both satisfaction and optimality conditions are present, LTL is insufficient to capture both.…
Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly…
While experience replay is essential for data efficiency in reinforcement learning (RL), standard methods treat the replay buffer as a passive memory system, prioritizing samples based on numerical prediction errors rather than their…
Deep reinforcement learning has emerged as a powerful tool for a variety of learning tasks, however deep nets typically exhibit forgetting when learning multiple tasks in sequence. To mitigate forgetting, we propose an experience replay…
Soft Actor-Critic (SAC) is an off-policy actor-critic reinforcement learning algorithm, essentially based on entropy regularization. SAC trains a policy by maximizing the trade-off between expected return and entropy (randomness in the…
In this paper, we investigate a new form of automated curriculum learning based on adaptive selection of accuracy requirements, called accuracy-based curriculum learning. Using a reinforcement learning agent based on the Deep Deterministic…
Continual Learning requires the model to learn from a stream of dynamic, non-stationary data without forgetting previous knowledge. Several approaches have been developed in the literature to tackle the Continual Learning challenge. Among…
Loss of plasticity is one of the main challenges in continual learning with deep neural networks, where neural networks trained via backpropagation gradually lose their ability to adapt to new tasks and perform significantly worse than…
We propose a new algorithm for fine-tuning large language models using reinforcement learning. Tapered Off-Policy REINFORCE (TOPR) uses an asymmetric, tapered variant of importance sampling to speed up learning while maintaining stable…
Hindsight Experience Replay (HER) is one of the efficient algorithm to solve Reinforcement Learning tasks related to sparse rewarded environments.But due to its reduced sample efficiency and slower convergence HER fails to perform…
The capability to widely sample the state and action spaces is a key ingredient toward building effective reinforcement learning algorithms. The variational optimization principles exposed in this paper emphasize the importance of an…
A continual learning agent learns online with a non-stationary and never-ending stream of data. The key to such learning process is to overcome the catastrophic forgetting of previously seen data, which is a well known problem of neural…
In a sequential decision-making problem, off-policy evaluation estimates the expected cumulative reward of a target policy using logged trajectory data generated from a different behavior policy, without execution of the target policy.…
A central component of training in Reinforcement Learning (RL) is Experience: the data used for training. The mechanisms used to generate and consume this data have an important effect on the performance of RL algorithms. In this paper, we…
Computer use agents (CUAs) have shown strong potential for automating complex digital workflows, yet their training remains constrained by costly live environment interaction and limited high-quality supervision. Existing filtered behavior…
Continual learning aims to learn on non-stationary data streams without catastrophically forgetting previous knowledge. Prevalent replay-based methods address this challenge by rehearsing on a small buffer holding the seen data, for which a…
In this paper, we propose a multi-timescale replay (MTR) buffer for improving continual learning in RL agents faced with environments that are changing continuously over time at timescales that are unknown to the agent. The basic MTR buffer…
Catastrophic forgetting, the tendency of neural networks to forget previously learned knowledge when learning new tasks, has been a major challenge in continual learning (CL). To tackle this challenge, CL methods have been proposed and…