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3D scene reconstruction from 2D images is one of the most important tasks in computer graphics. Unfortunately, existing datasets and benchmarks concentrate on idealized synthetic or meticulously captured realistic data. Such benchmarks fail…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Weronika Smolak-Dyżewska , Dawid Malarz , Grzegorz Wilczyński , Rafał Tobiasz , Joanna Waczyńska , Piotr Borycki , Przemysław Spurek

Partial-view 3D recognition -- reconstructing 3D geometry and identifying object instances from a few sparse RGB images -- is an exceptionally challenging yet practically essential task, particularly in cluttered, occluded real-world…

Robotics · Computer Science 2025-07-09 Young Hun Kim , Seungyeon Kim , Yonghyeon Lee , Frank Chongwoo Park

3D cars are commonly used in self-driving systems, virtual/augmented reality, and games. However, existing 3D car datasets are either synthetic or low-quality, limiting their applications in practical scenarios and presenting a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xiaobiao Du , Yida Wang , Haiyang Sun , Zhuojie Wu , Hongwei Sheng , Shuyun Wang , Jiaying Ying , Ming Lu , Tianqing Zhu , Kun Zhan , Xin Yu

Production of photorealistic, navigable 3D site models requires a large volume of carefully collected images that are often unavailable to first responders for disaster relief or law enforcement. Real-world challenges include limited…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Neil Joshi , Joshua Carney , Nathanael Kuo , Homer Li , Cheng Peng , Myron Brown

Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Benjamin Ummenhofer , Sanskar Agrawal , Rene Sepulveda , Yixing Lao , Kai Zhang , Tianhang Cheng , Stephan Richter , Shenlong Wang , German Ros

We are witnessing a proliferation of textured 3D models captured from the real world with automatic photo-reconstruction tools. Digital 3D models of this class come with a unique set of characteristics and defects -- especially concerning…

Graphics · Computer Science 2020-12-29 Andrea Maggiordomo , Federico Ponchio , Paolo Cignoni , Marco Tarini

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Robin Bruneau , Baptiste Brument , Yvain Quéau , Jean Mélou , François Bernard Lauze , Jean-Denis Durou , Lilian Calvet

Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Stefan Popov , Pablo Bauszat , Vittorio Ferrari

Authoring high-quality digital materials is key to realism in 3D rendering. Previous generative models for materials have been trained exclusively on synthetic data; such data is limited in availability and has a visual gap to real…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Xilong Zhou , Miloš Hašan , Valentin Deschaintre , Paul Guerrero , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Nima Khademi Kalantari

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…

Image and Video Processing · Electrical Eng. & Systems 2021-05-24 Kai Han , Kwan-Yee K. Wong , Miaomiao Liu

In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Chenhao Li , Trung Thanh Ngo , Hajime Nagahara

We present a model to measure the similarity in appearance between different materials, which correlates with human similarity judgments. We first create a database of 9,000 rendered images depicting objects with varying materials, shape…

Graphics · Computer Science 2020-03-18 Manuel Lagunas , Sandra Malpica , Ana Serrano , Elena Garces , Diego Gutierrez , Belen Masia

Accurate material recognition is a fundamental capability for intelligent perception systems to interact safely and effectively with the physical world. For instance, distinguishing visually similar objects like glass and plastic cups is…

Signal Processing · Electrical Eng. & Systems 2026-04-16 Jiangyou Zhu , He Chen

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

Geometry reconstruction of textureless, non-Lambertian objects under unknown natural illumination (i.e., in the wild) remains challenging as correspondences cannot be established and the reflectance cannot be expressed in simple analytical…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Kohei Yamashita , Shohei Nobuhara , Ko Nishino

Transparent objects such as windows and bottles made by glass widely exist in the real world. Segmenting transparent objects is challenging because these objects have diverse appearance inherited from the image background, making them had…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Enze Xie , Wenjia Wang , Wenhai Wang , Mingyu Ding , Chunhua Shen , Ping Luo

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yubin Hu , Sheng Ye , Wang Zhao , Matthieu Lin , Yuze He , Yu-Hui Wen , Ying He , Yong-Jin Liu

Astronomical optical interferometers (OI) sample the Fourier transform of the intensity distribution of a source at the observation wavelength. Because of rapid atmospheric perturbations, the phases of the complex Fourier samples…

Instrumentation and Methods for Astrophysics · Physics 2015-03-06 Antony Schutz , André Ferrari , David Mary , Eric Thiébaut , Ferréol Soulez

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang