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We present a simple, modular, and generic method that upsamples coarse 3D models by adding geometric and appearance details. While generative 3D models now exist, they do not yet match the quality of their counterparts in image and video…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan Shen , Duygu Ceylan , Paul Guerrero , Zexiang Xu , Niloy J. Mitra , Shenlong Wang , Anna Frühstück

3D Gaussian Splatting (3DGS) has shown remarkable performance in novel view synthesis. However, its rendering quality deteriorates with sparse inphut views, leading to distorted content and reduced details. This limitation hinders its…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Zongqi He , Zhe Xiao , Kin-Chung Chan , Yushen Zuo , Jun Xiao , Kin-Man Lam

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Junyi Chen , Weicai Ye , Yifan Wang , Danpeng Chen , Di Huang , Wanli Ouyang , Guofeng Zhang , Yu Qiao , Tong He

Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

We tackle the challenge of efficiently reconstructing 3D scenes with high detail on objects of interest. Existing 3D Gaussian Splatting (3DGS) methods allocate resources uniformly across the scene, limiting fine detail to Regions Of…

Graphics · Computer Science 2025-10-20 Quoc-Anh Bui , Gilles Rougeron , Géraldine Morin , Simone Gasparini

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

Spike cameras, as an innovative neuromorphic camera that captures scenes with the 0-1 bit stream at 40 kHz, are increasingly employed for the 3D reconstruction task via Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS). Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Kang Chen , Jiyuan Zhang , Zecheng Hao , Yajing Zheng , Tiejun Huang , Zhaofei Yu

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Gaussian Splatting (GS) offers a promising alternative to Neural Radiance Fields (NeRF) for real-time 3D scene rendering. Using a set of 3D Gaussians to represent complex geometry and appearance, GS achieves faster rendering times and…

Multimedia · Computer Science 2025-06-18 Pedro Martin , António Rodrigues , João Ascenso , Maria Paula Queluz

Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numerous inherent advantages for rendering. For example, ray…

Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Jiacong Xu , Yiqun Mei , Vishal M. Patel

Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as a large number of small Gaussian primitives, which can be…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Panagiotis Papantonakis , Georgios Kopanas , Fredo Durand , George Drettakis

Novel view synthesis has been greatly enhanced by the development of radiance field methods. The introduction of 3D Gaussian Splatting (3DGS) has effectively addressed key challenges, such as long training times and slow rendering speeds,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Gopi Raju Matta , Reddypalli Trisha , Kaushik Mitra

3D Gaussian Splatting (3DGS) leverages densely distributed Gaussian primitives for high-quality scene representation and reconstruction. While existing 3DGS methods perform well in scenes with minor view variation, large view changes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Chenhao Zhang , Yuanping Cao , Lei Zhang

We introduce StyleGaussian, a novel 3D style transfer technique that allows instant transfer of any image's style to a 3D scene at 10 frames per second (fps). Leveraging 3D Gaussian Splatting (3DGS), StyleGaussian achieves style transfer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Kunhao Liu , Fangneng Zhan , Muyu Xu , Christian Theobalt , Ling Shao , Shijian Lu

During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured regions such as walls, ceilings, and furniture surfaces. This…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yanyan Li , Chenyu Lyu , Yan Di , Guangyao Zhai , Gim Hee Lee , Federico Tombari

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have advanced 3D reconstruction and novel view synthesis, but remain heavily dependent on accurate camera poses and dense viewpoint coverage. These requirements limit their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahui Lu , Haihong Xiao , Xueyan Zhao , Wenxiong Kang

In recent years, there has been a growing demand to stylize a given 3D scene to align with the artistic style of reference images for creative purposes. While 3D Gaussian Splatting(GS) has emerged as a promising and efficient method for…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui jia