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We consider a kinetic theory approach to model the evacuation of a crowd from bounded domains. The interactions of a person with other pedestrians and the environment, which includes walls, exits, and obstacles, are modeled by using tools…

Numerical Analysis · Mathematics 2019-06-17 Daewa Kim , Annalisa Quaini

This paper attempts to design an intelligent simulation model for pedestrian crowd evacuation. For this purpose, the cellular automata(CA) was fully integrated with fuzzy logic, the kth nearest neighbors (KNN), and some statistical…

Multiagent Systems · Computer Science 2019-12-05 Danial A. Muhammed , Soran A. M. Saeed , Tarik A. Rashid

In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…

Adaptation and Self-Organizing Systems · Physics 2023-11-23 E. Cristiani , M. Menci , A. Malagnino , G. G. Amaro

This paper presents a new simulator for dynamic modelling of interactions between flooding and people in crowded areas. The simulator is developed in FLAMEGPU (a Flexible Large scale Agent-based Modelling Environment for the GPU), which…

Physics and Society · Physics 2020-03-31 Mohammad Shirvani , Georges Kesserwani , Paul Richmond

This paper proposes the simulation of structured behaviors in a crowd of virtual agents by extending the BioCrowds simulation model. Three behaviors were simulated and evaluated, a queue as a generic case and two specific behaviors observed…

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

Modeling realistic pedestrian trajectories requires accounting for both social interactions and environmental context, yet most existing approaches largely emphasize social dynamics. We propose \textbf{EnvSocial-Diff}: a diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Bingxue Zhao , Qi Zhang , Hui Huang

Crowd movement simulation is crucial for pedestrian safety management and facility design. Data-driven models offer the potential to improve realism and predictive accuracy, but most are developed for a single scenario, limiting their…

Computers and Society · Computer Science 2026-05-20 Xuanwen Liang , Jiayu Chen , Eric Wai Ming Lee , Wei Xie

This paper works on one of the most recent pedestrian crowd evacuation models, i.e., "a simulation model for pedestrian crowd evacuation based on various AI techniques", developed in late 2019. This study adds a new feature to the developed…

In this chapter, we discuss the mathematical modeling of egressing pedestrians in an unknown environment with multiple exits. We investigate different control problems to enhance the evacuation time of a crowd of agents, by few informed…

Optimization and Control · Mathematics 2021-08-30 Giacomo Albi , Federica Ferrarese , Chiara Segala

Pedestrian behavior has much more complicated characteristics in a dense crowd and thus attracts the widespread interest of scientists and engineers. However, even successful modeling approaches such as pedestrian models based on particle…

Multiagent Systems · Computer Science 2014-04-11 Qi Xu , Baohua Mao , Xujie Feng , Jia Feng

In this paper we present a novel crowd simulation method by modeling the generation and contagion of panic emotion under multi-hazard circumstances. Specifically, we first classify hazards into different types (transient and persistent,…

Multiagent Systems · Computer Science 2019-02-19 Mingliang Xu , Xiaozheng Xie , Pei Lv , Jiangwei Niu , Hua Wang , Chaochao Li , Ruijie Zhu , Zhigang Deng , Bing Zhou

To minimize property loss and death count in terror attacks and other emergent scenarios, attention given to timely and effective evacuation cannot be enough. Due to limited evacuation resource, i.e., number of available exits, there exists…

Multiagent Systems · Computer Science 2022-04-20 Zhiguo Zhou , Huiyu Cai , Zhixuan Zhou

In this paper, we present a computational modeling approach for the dynamics of human crowds, where the spreading of an emotion (specifically fear) has an influence on the pedestrians' behavior. Our approach is based on the methods of the…

Physics and Society · Physics 2021-02-19 Daewa Kim , Kaylie O'Connell , William Ott , Annalisa Quaini

Most modern agent-based evacuation models involve interactions between evacuees. However, the assumed reasons for interactions and portrayal of them may be overly simple. Research from social psychology suggests that people interact and…

Multiagent Systems · Computer Science 2023-10-25 Anne Templeton , Hui Xie , Steve Gwynne , Aoife Hunt , Pete Thompson , Gerta Köster

One crucial information for a pedestrian crowd simulation is the number of agents moving from an origin to a certain target. While this setup has a large impact on the simulation, it is in most setups challenging to find the number of…

Artificial Intelligence · Computer Science 2020-12-22 Marion Gödel , Luca Spataro , Gerta Köster

The conjugated forces model (CFM) capable of reproducing bypassing behaviour is proposed and adopted to simulate pedestrian evacuation. Primarily, the concept of collision and evading and surpassing behaviour is particularly defined to…

Physics and Society · Physics 2019-05-21 Xiaolu Jia , Hao Yue , Dongliang He

Increasing attention is being given to the modeling and simulation of traffic flow and crowd movement, two phenomena that both deal with interactions between pedestrians and cars in many situations. In particular, crowd simulation is…

Multiagent Systems · Computer Science 2019-12-10 Mingliang Xu , Chaochao Li , Pei Lv , Wei Chen , Zhigang Deng , Bing Zhou , Dinesh Manocha

With the advent of the computational technologies (Graphics Processing Units - GPUs) and Machine Learning, the research domain of crowd simulation for crisis management has flourished. Along with the new techniques and methodologies that…

Multiagent Systems · Computer Science 2020-09-10 George Sidiropoulos , Chairi Kiourt , Lefteris Moussiades

Modeling crowds has many important applications in games and computer animation. Inspired by the emergent following effect in real-life crowd scenarios, in this work, we develop a method for implicitly grouping moving agents. We achieve…

Multiagent Systems · Computer Science 2024-07-02 Xiao-Cheng Liao , Wei-Neng Chen , Xiang-Ling Chen , Yi Mei