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Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

Computer Science and Game Theory · Computer Science 2023-07-12 E. M. Lorits , E. A. Gubar

Even though it is unrealistic to expect citizens to pinpoint the policy implementation that they prefer from the set of alternatives, it is still possible to infer such information through an exercise of ranking the importance of policy…

Computers and Society · Computer Science 2015-09-28 Konstantinos Tserpes

Looks at state interactions from an agent based AI perspective to see state interactions as an example of emergent intelligent behavior. Exposes basic principles of game theory.

Artificial Intelligence · Computer Science 2008-09-03 Eric Engle

Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

Artificial Intelligence · Computer Science 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

Computer Science and Game Theory · Computer Science 2010-06-30 Dmitry Zinoviev , Vy Duong , Honggang Zhang

In this new era of social media, social networks are becoming increasingly important sources of user-generated content on the internet. These kinds of information resources, which include a lot of people's feelings, opinions, feedback, and…

Computation and Language · Computer Science 2022-08-02 Immaculate Wanza , Irad Kamuti , David Gichohi , Kinyua Gikunda

The contextual integrity model is a widely accepted way of analyzing the plurality of norms that are colloquially called "privacy norms". Contextual integrity systematically describes such norms by distinguishing the type of data concerned,…

Computers and Society · Computer Science 2024-05-16 Ran Wolff

There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given…

Computer Science and Game Theory · Computer Science 2021-09-07 Joseph Y. Halpern

The game theory techniques are used to find the equilibrium of a market. Game theory refers to the ways in which strategic interactions among economic agents produce outcomes with respect to the preferences (or utilities) of those agents,…

Computer Science and Game Theory · Computer Science 2012-10-24 Marx Boopathi

We contribute a systematic review of situated visualizations in motion in the context of video games. Video games produce rich dynamic datasets during gameplay that are often visualized to help players succeed in a game. Often these…

Human-Computer Interaction · Computer Science 2024-09-12 Federica Bucchieri , Lijie Yao , Petra Isenberg

Social gaming is today a pervasive phenomenon. Driven by the advent of social networks and the digitization of game distribution. In this paper the impact of digitization and so-cial networks such as Facebook on digital games is de-scribed…

Human-Computer Interaction · Computer Science 2016-12-08 Adam Alsén , Julian Runge , Anders Drachen , Daniel Klapper

A game's theme is an important part of its design -- it conveys narrative information, rhetorical messages, helps the player intuit strategies, aids in tutorialisation and more. Thematic elements of games are notoriously difficult for AI…

Artificial Intelligence · Computer Science 2024-05-17 Rabii Younès , Cook Michael

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality.…

Computer Science and Game Theory · Computer Science 2020-10-29 Sam Ganzfried

Game theory has been an effective tool in the control of disease spread and in suggesting optimal policies at both individual and area levels. In this AMS Notices article, we focus on the decision-making development for the intervention of…

Optimization and Control · Mathematics 2022-08-19 Yao Xuan , Robert Balkin , Jiequn Han , Ruimeng Hu , Hector D. Ceniceros

Over the last decade we have watched as artificial intelligence has been transformed into one of the most important issues of our time, and games have grown into the biggest entertainment industry. As a result, game AI research as a field…

Computers and Society · Computer Science 2021-06-01 Michael Cook

The framing of political issues can influence policy and public opinion. Even though the public plays a key role in creating and spreading frames, little is known about how ordinary people on social media frame political issues. By creating…

Computation and Language · Computer Science 2021-09-09 Julia Mendelsohn , Ceren Budak , David Jurgens

The research aims to explore how individuals perceive and interact with data protection practices in an era of increasing reliance on technology and the widespread availability of personal data. The study employs a game theoretical approach…

Human-Computer Interaction · Computer Science 2024-04-24 Mike Nkongolo , Jahrad Sewnath

The video game industry plays an essential role in the entertainment sphere of our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training…

Human-Computer Interaction · Computer Science 2023-07-06 Jaime Pérez , Mario Castro , Gregorio López

This paper proposes a new approach to power in Game Theory. Cooperation and conflict are simulated with a mechanism of payoff alteration, called F-game. Using convex combinations of preferences, an F-game can measure players' attitude to…

Theoretical Economics · Economics 2024-01-30 Daniele De Luca