English

"Hunt Takes Hare": Theming Games Through Game-Word Vector Translation

Artificial Intelligence 2024-05-17 v1 Computation and Language

Abstract

A game's theme is an important part of its design -- it conveys narrative information, rhetorical messages, helps the player intuit strategies, aids in tutorialisation and more. Thematic elements of games are notoriously difficult for AI systems to understand and manipulate, however, and often rely on large amounts of hand-written interpretations and knowledge. In this paper we present a technique which connects game embeddings, a recent method for modelling game dynamics from log data, and word embeddings, which models semantic information about language. We explain two different approaches for using game embeddings in this way, and show evidence that game embeddings enhance the linguistic translations of game concepts from one theme to another, opening up exciting new possibilities for reasoning about the thematic elements of games in the future.

Keywords

Cite

@article{arxiv.2405.09893,
  title  = {"Hunt Takes Hare": Theming Games Through Game-Word Vector Translation},
  author = {Rabii Younès and Cook Michael},
  journal= {arXiv preprint arXiv:2405.09893},
  year   = {2024}
}

Comments

7 pages, PCG Workshop at FDG 2024

R2 v1 2026-06-28T16:29:10.831Z