English
Related papers

Related papers: Dispersive Vertex Guarding for Simple and Non-Simp…

200 papers

In the eternal vertex cover problem, mobile guards on the vertices of a graph are used to defend it against an infinite sequence of attacks on its edges by moving to neighbor vertices. The eternal vertex cover problem consists in…

Discrete Mathematics · Computer Science 2022-09-13 Tiziana Calamoneri , Federico Corò

The Continuous p-Dispersion Problem (CpDP) with boundary constraints asks for the placement of a fixed number of points in a compact subset of Euclidean space such that the minimum distance between any two points, as well as the points and…

Optimization and Control · Mathematics 2026-03-02 Sanjay Manoj , Melkior Ornik

A terrain T is an x-monotone polygonal chain in the plane; T is orthogonal if each edge of T is either horizontal or vertical. In this paper, we give an exact algorithm for the problem of guarding the convex vertices of an orthogonal…

Computational Geometry · Computer Science 2015-12-29 Saeed Mehrabi

We will consider some extensions of the polygonal art gallery problem. In a recent paper Morrison has shown the smallest (9 sides) example of an art gallery that cannot be observed by guards placed in every third corner. Author also…

Computational Geometry · Computer Science 2019-09-20 Eryk Lipka

Art Gallery Localization (AGL) is the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for a point to locate itself in the interior. For any point $p \in P$: for each tower $t \in T \cap V(p)$ (where $V(p)$…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…

Computational Geometry · Computer Science 2010-01-26 James King , David Kirkpatrick

The Art Gallery Problem (AGP) asks for placing a minimum number of stationary guards in a polygonal region P, such that all points in P are guarded. The problem is known to be NP-hard, and its inherent continuous structure (with both the…

Computational Geometry · Computer Science 2014-12-19 Sándor P. Fekete , Stephan Friedrichs , Alexander Kröller , Christiane Schmidt

In this article, we consider the Euclidean dispersion problems. Let $P=\{p_{1}, p_{2}, \ldots, p_{n}\}$ be a set of $n$ points in $\mathbb{R}^2$. For each point $p \in P$ and $S \subseteq P$, we define $cost_{\gamma}(p,S)$ as the sum of…

Computational Geometry · Computer Science 2021-05-20 Pawan K. Mishra , Gautam K. Das

The VC-dimension plays an important role for the algorithmic problem of guarding art galleries efficiently. We prove that inside a simple polygon at most $5$ points can be shattered by $L_1$-visibility polygons and give an example where 5…

Computational Geometry · Computer Science 2017-05-05 Elmar Langetepe , Simone Lehmann

For a given graph $G$ and a subset of vertices $S$, a \emph{distance preserver} is a subgraph of $G$ that preserves shortest paths between the vertices of $S$. We distinguish between a \emph{subsetwise} distance preserver, which preserves…

Data Structures and Algorithms · Computer Science 2026-03-24 Kirill Simonov , Farehe Soheil , Shaily Verma

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

We resolve the complexity of the point-boundary variant of the art gallery problem, showing that it is $\exists\mathbb{R}$-complete, meaning that it is equivalent under polynomial time reductions to deciding whether a system of polynomial…

Computational Geometry · Computer Science 2025-04-11 Jack Stade

We address recently proposed chromatic versions of the classic Art Gallery Problem. Assume a simple polygon $P$ is guarded by a finite set of point guards and each guard is assigned one of $t$ colors. Such a chromatic guarding is said to be…

Computational Geometry · Computer Science 2014-12-15 Frank Hoffmann , Klaus Kriegel , Max Willert

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…

Combinatorics · Mathematics 2017-11-09 Tamás Róbert Mezei

We tackle the Art Gallery Problem and the Searchlight Scheduling Problem in 3-dimensional polyhedral environments, putting special emphasis on edge guards and orthogonal polyhedra.

Computational Geometry · Computer Science 2012-11-13 Giovanni Viglietta

The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…

Computational Geometry · Computer Science 2015-03-19 Giovanni Viglietta

We study Geometric Graph Edit Distance (GGED), a graph-editing model to compute the minimum edit distance of intersection graphs that uses moving objects as an edit operation. We first show an $O(n\log n)$-time algorithm that minimises the…

Data Structures and Algorithms · Computer Science 2025-02-19 Nicolás Honorato-Droguett , Kazuhiro Kurita , Tesshu Hanaka , Hirotaka Ono

$\delta$-Covering, for some covering range $\delta>0$, is a continuous facility location problem on undirected graphs where all edges have unit length. The facilities may be positioned on the vertices as well as on the interior of the…

Data Structures and Algorithms · Computer Science 2024-08-09 Tim A. Hartmann , Tom Janßen

We study the Art Gallery Problem under $k$-hop visibility in polyominoes. In this visibility model, two unit squares of a polyomino can see each other if and only if the shortest path between the respective vertices in the dual graph of the…

Computational Geometry · Computer Science 2024-12-25 Omrit Filtser , Erik Krohn , Bengt J. Nilsson , Christian Rieck , Christiane Schmidt