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Related papers: GCAPS: GPU Context-Aware Preemptive Priority-based…

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Existing GPU-sharing techniques, including spatial and temporal sharing, aim to improve utilization but face challenges in simultaneously ensuring SLO adherence and maximizing efficiency due to the lack of fine-grained task scheduling on…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-11 Tiancheng Hu , Chenxi Wang , Ting Cao , Jin Qin , Lei Chen , Xinyu Xiao , Junhao Hu , Hongliang Tian , Shoumeng Yan , Huimin Cui , Quan Chen , Tao Xie

As GPU availability has increased and programming support has matured, a wider variety of applications are being ported to these platforms. Many parallel applications contain fine-grained synchronization idioms; as such, their correct…

Programming Languages · Computer Science 2021-09-14 Tyler Sorensen , Lucas F. Salvador , Harmit Raval , Hugues Evrard , John Wickerson , Margaret Martonosi , Alastair F. Donaldson

Graph convolutional neural networks (GCNs) have achieved state-of-the-art performance on graph-structured data analysis. Like traditional neural networks, training and inference of GCNs are accelerated with GPUs. Therefore, characterizing…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-29 Mingyu Yan , Zhaodong Chen , Lei Deng , Xiaochun Ye , Zhimin Zhang , Dongrui Fan , Yuan Xie

This paper addresses the computational offloading of Deep Neural Networks (DNNs) to nearby devices with similar processing capabilities, to avoid the larger communication delays incurred for cloud offloading. We present a preemption aware…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-24 Jamie Cotter , Ignacio Castineiras , Donna O'Shea , Victor Cionca

Context parallelism (CP) has been widely adopted to support the growing context length in foundation model pretraining. However, existing designs fail to handle the large variation in sequence length from training datasets, resulting in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-12 Yilong Zhao , Xiaonan Nie , Kan Zhu , Shuang Ma , Zhichao Lai , Hongxiang Hao , Yang Zhou , Baris Kasikci , Ion Stoica

Bimanual and humanoid robots are appealing because of their human-like ability to leverage multiple arms to efficiently complete tasks. However, controlling multiple arms at once is computationally challenging due to the growth in the…

Robotics · Computer Science 2026-05-29 Caelan Garrett , Fabio Ramos

In this paper we build a case for providing job completion time predictions to cloud users, similar to the delivery date of a package or arrival time of a booked ride. Our analysis reveals that providing predictability can come at the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-22 Abdullah Bin Faisal , Noah Martin , Hafiz Mohsin Bashir , Swaminathan Lamelas , Fahad R. Dogar

We present a new algorithm to quickly generate high-performance GPU implementations of complex imaging and vision pipelines, directly from high-level Halide algorithm code. It is fully automatic, requiring no schedule templates or…

Programming Languages · Computer Science 2023-08-29 Luke Anderson , Andrew Adams , Karima Ma , Tzu-Mao Li , Tian Jin , Jonathan Ragan-Kelley

In Real-time system, utilization based schedulability test is a common approach to determine whether or not tasks can be admitted without violating deadline requirements. The exact problem has previously been proven intractable even upon…

Software Engineering · Computer Science 2011-01-11 Jagbeer Singh

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

Deep learning (DL) shows its prosperity in a wide variety of fields. The development of a DL model is a time-consuming and resource-intensive procedure. Hence, dedicated GPU accelerators have been collectively constructed into a GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-02 Wei Gao , Qinghao Hu , Zhisheng Ye , Peng Sun , Xiaolin Wang , Yingwei Luo , Tianwei Zhang , Yonggang Wen

We propose a GPU fine-grained load-balancing abstraction that decouples load balancing from work processing and aims to support both static and dynamic schedules with a programmable interface to implement new load-balancing schedules. Prior…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-13 Muhammad Osama , Serban D. Porumbescu , John D. Owens

The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Kiril S. Shterev

Scheduling a set of jobs over a collection of machines is a fundamental problem that needs to be solved millions of times a day in various computing platforms: in operating systems, in large data clusters, and in data centers. Along with…

Data Structures and Algorithms · Computer Science 2018-07-10 Janardhan Kulkarni , Shi Li

This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…

Robotics · Computer Science 2024-06-12 Zeming Wu , Zhuping Wang , Hao Zhang

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

There is growing interest in accelerating irregular data-parallel algorithms on GPUs. These algorithms are typically blocking, so they require fair scheduling. But GPU programming models (e.g.\ OpenCL) do not mandate fair scheduling, and…

Programming Languages · Computer Science 2017-07-10 Tyler Sorensen , Hugues Evrard , Alastair F. Donaldson

A queue is required when a service provider is not able to handle jobs arriving over the time. In a highly flexible and dynamic environment, some jobs might demand for faster execution at run-time especially when the resources are limited…

Performance · Computer Science 2015-03-24 Yash Gupta , Kamalakar Karlapalem

In this paper, we introduce Context-Aware Priority Sampling (CAPS), a novel method designed to enhance data efficiency in learning-based autonomous driving systems. CAPS addresses the challenge of imbalanced datasets in imitation learning…

Branch-and-Bound (B&B) algorithms are time intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we investigate the use of GPU computing as a major complementary way to speed…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-08-21 Melab Nouredine , Imen Chakroun , Mezmaz Mohand , Daniel Tuyttens
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