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Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

Understanding 3D scenes semantically and spatially is crucial for the safe navigation of robots and autonomous vehicles, aiding obstacle avoidance and accurate trajectory planning. Camera-based 3D semantic occupancy prediction, which infers…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Junsu Kim , Junhee Lee , Ukcheol Shin , Jean Oh , Kyungdon Joo

Remote telepresence via next-generation mixed reality platforms can provide higher levels of immersion for computer-mediated communications, allowing participants to engage in a wide spectrum of activities, previously not possible in 2D…

Human-Computer Interaction · Computer Science 2022-04-04 Mohammad Keshavarzi , Michael Zollhoefer , Allen Y. Yang , Patrick Peluse , Luisa Caldas

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

Human-Computer Interaction · Computer Science 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

This paper presents ShareVerse, a video generation framework enabling multi-agent shared world modeling, addressing the gap in existing works that lack support for unified shared world construction with multi-agent interaction. ShareVerse…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Jiayi Zhu , Jianing Zhang , Yiying Yang , Wei Cheng , Xiaoyun Yuan

In this paper, we present a novel multi-modal attention guidance method designed to address the challenges of turn-taking dynamics in meetings and enhance group conversations within virtual reality (VR) environments. Recognizing the…

Human-Computer Interaction · Computer Science 2024-06-21 Geonsun Lee , Dae Yeol Lee , Guan-Ming Su , Dinesh Manocha

Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly…

Human-Computer Interaction · Computer Science 2026-01-22 DongHoon Kim , Isaac Cho

Close relationships are irreplaceable social resources, yet prone to high-risk conflict. Building on findings from the fields of HCI, virtual reality, and behavioral therapy, we evaluate the unexplored potential of retrospective VR-embodied…

Human-Computer Interaction · Computer Science 2024-04-04 Seraphina Yong , Leo Cui , Evan Suma Rosenberg , Svetlana Yarosh

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

We present a framework for perspective-aware reasoning in vision-language models (VLMs) through mental imagery simulation. Perspective-taking, the ability to perceive an environment or situation from an alternative viewpoint, is a key…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Phillip Y. Lee , Jihyeon Je , Chanho Park , Mikaela Angelina Uy , Leonidas Guibas , Minhyuk Sung

This paper proposes a novel approach to scaling distributed collaboration in mixed reality by virtualizing collaborative tasks as independent, installable environments. By mapping group activities into dedicated virtual spaces that adapt to…

Human-Computer Interaction · Computer Science 2025-04-07 Euijun Jung , Youngki Lee

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

When living apart, grandparents and grandchildren often use audio-visual communication approaches to stay connected. However, these approaches seldom provide sufficient companionship and intimacy due to a lack of co-presence and spatial…

Human-Computer Interaction · Computer Science 2023-03-01 Xiaoying Wei , Yizheng Gu , Emily Kuang , Xian Wang , Beiyan Cao , Xiaofu Jin , Mingming Fan

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Mixed reality systems support shared anchors and co-located interaction, yet they lack a socially legible protocol for entering another person's mixed reality in public settings. We frame this as a protocol problem: co-located MR sharing…

Human-Computer Interaction · Computer Science 2026-04-22 Botao Amber Hu , Yilan Elan Tao , Bernhard Riecke , Yue Li

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

Human-Computer Interaction · Computer Science 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Collaborative perception shares information among different agents and helps solving problems that individual agents may face, e.g., occlusions and small sensing range. Prior methods usually separate the multi-agent fusion and multi-time…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Zongheng Tang , Yi Liu , Yifan Sun , Yulu Gao , Jinyu Chen , Runsheng Xu , Si Liu