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This paper introduces an interactive Mixed Reality (MR) experience and artistic inquiry entitled ``Surrealism Me'' which delves into Vil\'em Flusser's critique of media as mediators that often distort human perception of reality and…

Human-Computer Interaction · Computer Science 2024-08-21 Aven Le Zhou

This paper introduces a new form of real-time affective interface that engages the user in a process of conceptualisation of their emotional state. Inspired by Barrett's Theory of Constructed Emotion, `Mirror Ritual' aims to expand upon the…

Human-Computer Interaction · Computer Science 2020-04-22 Nina Rajcic , Jon McCormack

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

This study investigates the influence of varying illumination levels on architectural experiences by employing a comprehensive approach that combines self-reported assessments and neurophysiological measurements. Thirty participants were…

Human-Computer Interaction · Computer Science 2024-01-30 Pegah Payedar-Ardakani , Yousef Gorji-Mahlabani , Abdolhamid Ghanbaran , Reza Ebrahimpour

Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction…

Adaptation and Self-Organizing Systems · Physics 2014-01-17 Tom Froese , Hiroyuki Iizuka , Takashi Ikegami

Cognitive reappraisal is a key strategy in emotion regulation, involving reinterpretation of emotionally charged stimuli to alter affective responses. Despite its central role in clinical and cognitive science, real-world reappraisal…

Machine Learning · Computer Science 2025-07-16 Edoardo Pinzuti , Oliver Tüscher , André Ferreira Castro

This study investigates the feasibility of remote virtual reality (VR) studies conducted at home using VR headsets and video conferencing by deploying an experiment on emotion ratings. 20 participants used head-mounted displays to immerse…

Human-Computer Interaction · Computer Science 2025-03-14 Maximilian Warsinke , Tanja Kojić , Maurizio Vergari , Robert Spang , Jan-Niklas Voigt-Antons , Sebastian Möller

Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experiences (MTEs) - i.e., subjective experiences whose…

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

The risk of isolation in virtual reality (VR) stems from the immersive nature of the technology. VR can transport users to entirely virtual environments, often disconnecting them from the physical world and real-life interactions.…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Evelyn Romanjuk , Sina Hinzmann , Julia Schorlemmer , Navid Ashrafi , Jan-Niklas Voigt-Antons

Mutual reminiscence, defined as revisiting shared positive memories through reciprocal self-disclosure, strengthens emotional bonds, enhances well-being, and deepens intimacy. However, most technology-mediated reminiscence tools emphasize…

Human-Computer Interaction · Computer Science 2025-08-06 Zhuoqun Jiang , ShunYi Yeo , Wei Xuan Donovan Seow , Simon Perrault

Incorporating multi-sensory cues into Virtual Reality (VR) can significantly enhance user experiences, mirroring the multi-sensory interactions we encounter in the real-world. Olfaction plays a crucial role in shaping impressions when…

Human-Computer Interaction · Computer Science 2025-09-16 Dongyun Han , Siyeon Bak , So-Hui Kim , Kangsoo Kim , Sun-Jeong Kim , Isaac Cho

Virtual reality (VR) is increasingly used across psychology, from research and assessment to counseling, psychological treatment, and psychotherapy, with growing applications for children and adolescents. In these contexts, VR is often…

Human-Computer Interaction · Computer Science 2026-04-20 Grzegorz Pochwatko

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…

Human-Computer Interaction · Computer Science 2025-12-05 E. Ch'ng

Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…

Human-Computer Interaction · Computer Science 2023-11-23 Rahatara Ferdousi , Mohammed Faisal , Fedwa Laamarti , Chunsheng Yang , Abdulmotaleb El Saddik

Commercial Virtual Reality (VR) transforms people's virtual experiences but introduces deceptive design opportunities that threaten user privacy. Although privacy deceptive patterns on 2D platforms are well-documented, their impacts in VR…

Human-Computer Interaction · Computer Science 2026-05-12 Hilda Hadan , Michaela Valiquette , Lennart E. Nacke , Leah Zhang-Kennedy

Can Vision-Language Models (VLMs) imagine the full scene from just a few views, like humans do? Humans form spatial mental models naturally, internal representations of unseen space, to reason about layout, perspective, and motion. Our…

Watching Autonomous Sensory Meridian Response (ASMR) videos is a popular approach to support mental well-being, as the triggered ASMR tingling sensation supports de-stressing and regulating emotions. Therefore, there is increasing research…

Human-Computer Interaction · Computer Science 2024-04-22 Danyang Peng , Tanner Person , Ximing Shen , Yun Suen Pai , Giulia Barbareschi , Shengyin Li , Kouta Minamizawa

Extended exposure to virtual reality environments can induce motion sickness, often referred to as cybersickness, which may lead to physiological stress responses and impaired cognitive performance. This study investigates the aftereffects…

Human-Computer Interaction · Computer Science 2026-02-03 Daniel Zielasko , Ben Rehling , Bernadette von Dawans , Gregor Domes
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