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In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

Machine Learning · Computer Science 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

Large language models (LLMs) have become central to modern AI workflows, powering applications from open-ended text generation to complex agent-based reasoning. However, debugging these models remains a persistent challenge due to their…

This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…

General Economics · Economics 2024-12-13 Thomas Krause , Steffen Otterbach , Johannes Singer

Large Language Models (LLMs) are increasingly relied upon for coding tasks, yet in most scenarios it is assumed that all relevant information can be either accessed in context or matches their training data. We posit that LLMs can benefit…

We introduced a new framework to detect perceptual bugs using a Long Short-Term Memory (LSTM) network, which detects bugs in video games as anomalies. The detected buggy frames are then clustered to determine the category of the occurred…

Machine Learning · Computer Science 2023-12-15 Elham Azizi , Loutfouz Zaman

Large language models (LLMs) and LLM-based Agents have been applied to fix bugs automatically, demonstrating the capability in addressing software defects by engaging in development environment interaction, iterative validation and code…

Software Engineering · Computer Science 2025-10-21 Xiangxin Meng , Zexiong Ma , Pengfei Gao , Chao Peng

Video game testing requires game-specific knowledge as well as common sense reasoning about the events in the game. While AI-driven agents can satisfy the first requirement, it is not yet possible to meet the second requirement…

Computation and Language · Computer Science 2022-10-07 Mohammad Reza Taesiri , Finlay Macklon , Yihe Wang , Hengshuo Shen , Cor-Paul Bezemer

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic…

Computation and Language · Computer Science 2024-01-18 Meng Fang , Shilong Deng , Yudi Zhang , Zijing Shi , Ling Chen , Mykola Pechenizkiy , Jun Wang

Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted to assess LLMs…

Computation and Language · Computer Science 2025-02-26 Frederikus Hudi , Genta Indra Winata , Ruochen Zhang , Alham Fikri Aji

With the increasing complexity and rapid expansion of the scale of AI systems in cloud platforms, the log data generated during system operation is massive, unstructured, and semantically ambiguous, which brings great challenges to fault…

Artificial Intelligence · Computer Science 2025-06-24 Cheng Ji , Huaiying Luo

Large Language Models (LLMs) for code have gained significant attention recently. They can generate code in different programming languages based on provided prompts, fulfilling a long-lasting dream in Software Engineering (SE), i.e.,…

Software Engineering · Computer Science 2024-03-19 Florian Tambon , Arghavan Moradi Dakhel , Amin Nikanjam , Foutse Khomh , Michel C. Desmarais , Giuliano Antoniol

Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities, such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Mohammad Reza Taesiri , Tianjun Feng , Anh Nguyen , Cor-Paul Bezemer

Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurred on by…

Software Engineering · Computer Science 2022-02-28 Benedict Wilkins , Kostas Stathis

Background: Bug reports are essential to the software development life cycle. They help developers track and resolve issues, but are often difficult to process due to their complexity, which can delay resolution and affect software quality.…

Software Engineering · Computer Science 2025-04-30 Zhiyuan Chen , Vanessa Nava-Camal , Ahmad Suleiman , Yiming Tang , Daqing Hou , Weiyi Shang

Patching severe security flaws in complex software remains a major challenge. While automated tools like fuzzers efficiently discover bugs, fixing deep-rooted low-level faults (e.g., use-after-free and memory corruption) still requires…

Software Engineering · Computer Science 2026-04-07 Maolin Sun , Yibiao Yang , Xuanlin Liu , Yuming Zhou , Baowen Xu

Large Language Models (LLMs) are increasingly deployed in real-world applications that demand complex reasoning. To track progress, robust benchmarks are required to evaluate their capabilities beyond superficial pattern recognition.…

Computation and Language · Computer Science 2025-06-03 Wenye Lin , Jonathan Roberts , Yunhan Yang , Samuel Albanie , Zongqing Lu , Kai Han

Bug reproduction is a critical developer activity that is also challenging to automate, as bug reports are often in natural language and thus can be difficult to transform to test cases consistently. As a result, existing techniques mostly…

Software Engineering · Computer Science 2023-11-10 Sungmin Kang , Juyeon Yoon , Nargiz Askarbekkyzy , Shin Yoo

Deep learning (DL) libraries are widely used in critical applications, where even subtle silent bugs can lead to serious consequences. While existing DL fuzzing techniques have made progress in detecting crashes, they inherently struggle to…

Software Engineering · Computer Science 2026-03-02 Kunpeng Zhang , Dongwei Xiao , Daoyuan Wu , Shuai Wang , Jiali Zhao , Yuanyi Lin , Tongtong Xu , Shaohua Wang

Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…

Artificial Intelligence · Computer Science 2025-06-04 Lanxiang Hu , Mingjia Huo , Yuxuan Zhang , Haoyang Yu , Eric P. Xing , Ion Stoica , Tajana Rosing , Haojian Jin , Hao Zhang

Large language models (LLMs) frequently generate confident yet inaccurate responses, introducing significant risks for deployment in safety-critical domains. We present a novel, test-time approach to detecting model hallucination through…

Machine Learning · Computer Science 2025-10-07 Hazel Kim , Tom A. Lamb , Adel Bibi , Philip Torr , Yarin Gal
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