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3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

In this paper we present a novel approach to global localization using an RGB-D camera in maps of visual features. For large maps, the performance of pure image matching techniques decays in terms of robustness and computational cost.…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Miguel Heredia , Felix Endres , Wolfram Burgard , Rafael Sanz

Neuromorphic computing with crossbar arrays has emerged as a promising alternative to improve computing efficiency for machine learning. Previous work has focused on implementing crossbar arrays to perform basic mathematical operations.…

Machine Learning · Computer Science 2024-11-08 W. Haensch

Evolution of 3D graphics and graphical worlds has brought issues like content optimization, real-time processing, rendering, and shared storage limitation under consideration. Generally, different simplification approaches are used to make…

Graphics · Computer Science 2021-01-08 Sadia Tariq , Anis Ur Rahman , Tahir Azim , Rehman Gull Khan

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

Target localization is a prerequisite for embodied tasks such as navigation and manipulation. Conventional approaches rely on constructing explicit 3D scene representations to enable target localization, such as point clouds, voxel grids,…

Robotics · Computer Science 2026-04-22 Rui Zhou , Xander Yap , Jianwen Cao , Allison Lau , Boyang Sun , Marc Pollefeys

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

We introduce a novel heuristic global optimization method, energy landscape paving (ELP), which combines core ideas from energy surface deformation and tabu search. In appropriate limits, ELP reduces to existing techniques. The approach is…

Computational Physics · Physics 2009-11-07 Luc T. Wille , U. H. E. Hansmann

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

In the present paper, an integrated paradigm for topology optimization on complex surfaces with arbitrary genus is proposed. The approach is constructed based on the two-dimensional (2D) Moving Morphable Component (MMC) framework, where a…

Optimization and Control · Mathematics 2022-02-03 Wendong Huo , Chang Liu , Zongliang Du , Xudong Jiang , Zhengyu Liu , Xu Guo

When adapting Simultaneous Mapping and Localization (SLAM) to real-world applications, such as autonomous vehicles, drones, and augmented reality devices, its memory footprint and computing cost are the two main factors limiting the…

Robotics · Computer Science 2022-11-04 Yeonsoo Park , Soohyun Bae

Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Zi-Ming Wang , Gui-Song Xia , Yi-Peng Zhang

Recent studies have proven that DNNs, unlike human vision, tend to exploit texture information rather than shape. Such texture bias is one of the factors for the poor generalization performance of DNNs. We observe that the texture bias…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Hwan Heo , Youngjin Oh , Jaewon Lee , Hyunwoo J. Kim

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Optimization problems with both control variables and environmental variables arise in many fields. This paper introduces a framework of personalized optimization to han- dle such problems. Unlike traditional robust optimization,…

Computation · Statistics 2016-07-07 Shifeng Xiong

We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiangyu Xu , Chen Change Loy

Path planning for autonomous driving with dynamic obstacles poses a challenge because it needs to perform a higher-dimensional search (with time-dimension) while still meeting real-time constraints. This paper proposes an algorithm-hardware…

Robotics · Computer Science 2022-05-30 Mulong Luo , G. Edward Suh

Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…

This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ning Yu , Connelly Barnes , Eli Shechtman , Sohrab Amirghodsi , Michal Lukac

Copying an element from a photo and pasting it into a painting is a challenging task. Applying photo compositing techniques in this context yields subpar results that look like a collage --- and existing painterly stylization algorithms,…

Graphics · Computer Science 2018-06-28 Fujun Luan , Sylvain Paris , Eli Shechtman , Kavita Bala