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Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Weijie Wang , Zimu Li , Jinchuan Shi , Zeyu Zhang , Botao Ye , Marc Pollefeys , Donny Y. Chen , Bohan Zhuang

Tri-Planar NeRFs enable the application of powerful 2D vision models for 3D tasks, by representing 3D objects using 2D planar structures. This has made them the prevailing choice to model large collections of 3D objects. However, training…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Karim Kassab , Antoine Schnepf , Jean-Yves Franceschi , Laurent Caraffa , Flavian Vasile , Jeremie Mary , Andrew Comport , Valérie Gouet-Brunet

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Qijia Shen , Guangrun Wang

Feed-forward 3D reconstruction models are efficient but rigid: once trained, they perform inference in a zero-shot manner and cannot adapt to the test scene. As a result, visually plausible reconstructions often contain errors, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yuhang Dai , Xingyi Yang

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiong Jinlin , Li Can , Shen Jiawei , Qi Zhigang , Sun Lei , Zhao Dongyang

With the growth in capabilities of generative models, there has been growing interest in using photo-realistic renders of common 3D food items to improve downstream tasks such as food printing, nutrition prediction, or management of food…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Chi-en Amy Tai , Jason Li , Sriram Kumar , Saeejith Nair , Yuhao Chen , Pengcheng Xi , Alexander Wong

Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Minghua Liu , Chong Zeng , Xinyue Wei , Ruoxi Shi , Linghao Chen , Chao Xu , Mengqi Zhang , Zhaoning Wang , Xiaoshuai Zhang , Isabella Liu , Hongzhi Wu , Hao Su

In this paper, we present Export3D, a one-shot 3D-aware portrait animation method that is able to control the facial expression and camera view of a given portrait image. To achieve this, we introduce a tri-plane generator with an effective…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Taekyung Ki , Dongchan Min , Gyeongsu Chae

Creating diverse and high-quality 3D assets with an automatic generative model is highly desirable. Despite extensive efforts on 3D generation, most existing works focus on the generation of a single category or a few categories. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Ziang Cao , Fangzhou Hong , Tong Wu , Liang Pan , Ziwei Liu

Closed-loop simulation and scalable pre-training for autonomous driving require synthesizing free-viewpoint driving scenes. However, existing datasets and generative pipelines rarely provide consistent off-trajectory observations, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Shijie Chen , Peixi Peng

Generating diverse and high-quality 3D assets automatically poses a fundamental yet challenging task in 3D computer vision. Despite extensive efforts in 3D generation, existing optimization-based approaches struggle to produce large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Ziang Cao , Fangzhou Hong , Tong Wu , Liang Pan , Ziwei Liu

Generative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Bahri Batuhan Bilecen , Yigit Yalin , Ning Yu , Aysegul Dundar

Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Shimin Hu , Yuanyi Wei , Fei Zha , Yudong Guo , Juyong Zhang

Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinyuan Hu , Changyue Shi , Chuxiao Yang , Minghao Chen , Jiajun Ding , Tao Wei , Chen Wei , Zhou Yu , Min Tan

Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Han Yi , Zhedong Zheng , Xiangyu Xu , Tat-seng Chua

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and digital twins. Traditional methods rely on computationally…

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features with interpolation, point-wise queries, and implicit MLPs,…

Robotics · Computer Science 2025-09-19 Sibaek Lee , Jiung Yeon , Hyeonwoo Yu

Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Weijie Wang , Qihang Cao , Sensen Gao , Donny Y. Chen , Haofei Xu , Wenjing Bian , Songyou Peng , Tat-Jen Cham , Chuanxia Zheng , Andreas Geiger , Jianfei Cai , Jia-Wang Bian , Bohan Zhuang

We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Zhiyuan Xu , Jiuming Liu , Yuxin Chen , Masayoshi Tomizuka , Chenfeng Xu , Chensheng Peng

Feed-forward 3D Gaussian Splatting (3DGS) has shown great promise for real-time novel view synthesis, but its application to panoramic imagery remains challenging. Existing methods often rely on multi-view cost volumes for geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Qiwei Wang , Xianghui Ze , Jingyi Yu , Yujiao Shi
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