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Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

In 3D action recognition, there exists rich complementary information between skeleton modalities. Nevertheless, how to model and utilize this information remains a challenging problem for self-supervised 3D action representation learning.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yunyao Mao , Wengang Zhou , Zhenbo Lu , Jiajun Deng , Houqiang Li

In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Lilang Lin , Sijie Song , Wenhan Yan , Jiaying Liu

In this work, we propose a Cross-view Contrastive Learning framework for unsupervised 3D skeleton-based action Representation (CrosSCLR), by leveraging multi-view complementary supervision signal. CrosSCLR consists of both single-view…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Linguo Li , Minsi Wang , Bingbing Ni , Hang Wang , Jiancheng Yang , Wenjun Zhang

In recent years, self-supervised representation learning for skeleton-based action recognition has advanced with the development of contrastive learning methods. However, most of contrastive paradigms are inherently discriminative and often…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Dang Dinh Nguyen , Decky Aspandi Latif , Titus Zaharia

This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Fida Mohammad Thoker , Hazel Doughty , Cees G. M. Snoek

Self-supervised pre-training paradigms have been extensively explored in the field of skeleton-based action recognition. In particular, methods based on masked prediction have pushed the performance of pre-training to a new height. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Ruizhuo Xu , Linzhi Huang , Mei Wang , Jiani Hu , Weihong Deng

Skeleton-based action recognition is vital for comprehending human-centric videos and has applications in diverse domains. One of the challenges of skeleton-based action recognition is dealing with low-quality data, such as skeletons that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Cuiwei Liu , Youzhi Jiang , Chong Du , Zhaokui Li

The self-supervised pretraining paradigm has achieved great success in learning 3D action representations for skeleton-based action recognition using contrastive learning. However, learning effective representations for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Qiushuo Cheng , Jingjing Liu , Catherine Morgan , Alan Whone , Majid Mirmehdi

Self-supervised vision-and-language pretraining (VLP) aims to learn transferable multi-modal representations from large-scale image-text data and to achieve strong performances on a broad scope of vision-language tasks after finetuning.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Yongfei Liu , Chenfei Wu , Shao-yen Tseng , Vasudev Lal , Xuming He , Nan Duan

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Multimodal large language models (MLLMs) exhibit strong visual-language reasoning, yet cannot process structured, non-visual data such as human skeletons. Existing methods either compress skeleton dynamics into lossy feature vectors for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Ziyi Wang , Peiming Li , Xinshun Wang , Yang Tang , Kai-Kuang Ma , Mengyuan Liu

Decoding human visual neural representations is a challenging task with great scientific significance in revealing vision-processing mechanisms and developing brain-like intelligent machines. Most existing methods are difficult to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Changde Du , Kaicheng Fu , Jinpeng Li , Huiguang He

Recent progresses on self-supervised 3D human action representation learning are largely attributed to contrastive learning. However, in conventional contrastive frameworks, the rich complementarity between different skeleton modalities…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Yunyao Mao , Jiajun Deng , Wengang Zhou , Zhenbo Lu , Wanli Ouyang , Houqiang Li

Multimodal human action understanding is a significant problem in computer vision, with the central challenge being the effective utilization of the complementarity among diverse modalities while maintaining model efficiency. However, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Hongsong Wang , Heng Fei , Bingxuan Dai , Jie Gui

3D Skeleton-based human action recognition has attracted increasing attention in recent years. Most of the existing work focuses on supervised learning which requires a large number of labeled action sequences that are often expensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Yongjian Hu , Alex C. Kot

Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jiahang Zhang , Lilang Lin , Shuai Yang , Jiaying Liu

Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jinfu Liu , Chen Chen , Mengyuan Liu

Considering the instance-level discriminative ability, contrastive learning methods, including MoCo and SimCLR, have been adapted from the original image representation learning task to solve the self-supervised skeleton-based action…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Mengyuan Liu , Hong Liu , Tianyu Guo

Recent advances in large-scale pretrained vision models have demonstrated impressive capabilities across a wide range of downstream tasks, including cross-modal and multi-modal scenarios. However, their direct application to 3D human…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Siyuan Yang , Jun Liu , Hao Cheng , Chong Wang , Shijian Lu , Hedvig Kjellstrom , Weisi Lin , Alex C. Kot
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