English

Skeleton-Contrastive 3D Action Representation Learning

Computer Vision and Pattern Recognition 2021-08-10 v1

Abstract

This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a noise contrastive estimation. In particular, we propose inter-skeleton contrastive learning, which learns from multiple different input skeleton representations in a cross-contrastive manner. In addition, we contribute several skeleton-specific spatial and temporal augmentations which further encourage the model to learn the spatio-temporal dynamics of skeleton data. By learning similarities between different skeleton representations as well as augmented views of the same sequence, the network is encouraged to learn higher-level semantics of the skeleton data than when only using the augmented views. Our approach achieves state-of-the-art performance for self-supervised learning from skeleton data on the challenging PKU and NTU datasets with multiple downstream tasks, including action recognition, action retrieval and semi-supervised learning. Code is available at https://github.com/fmthoker/skeleton-contrast.

Keywords

Cite

@article{arxiv.2108.03656,
  title  = {Skeleton-Contrastive 3D Action Representation Learning},
  author = {Fida Mohammad Thoker and Hazel Doughty and Cees G. M. Snoek},
  journal= {arXiv preprint arXiv:2108.03656},
  year   = {2021}
}

Comments

Accepted in ACM Multimedia 2021

R2 v1 2026-06-24T04:55:29.625Z