English
Related papers

Related papers: VividDream: Generating 3D Scene with Ambient Dynam…

200 papers

We present a novel task: text-to-3D sketch animation, which aims to bring freeform sketches to life in dynamic 3D space. Unlike prior works focused on photorealistic content generation, we target sparse, stylized, and view-consistent 3D…

Graphics · Computer Science 2025-10-30 Hao Chen , Jiaqi Wang , Yonggang Qi , Ke Li , Kaiyue Pang , Yi-Zhe Song

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

As Artificial Intelligence Generated Content (AIGC) advances, a variety of methods have been developed to generate text, images, videos, and 3D objects from single or multimodal inputs, contributing efforts to emulate human-like cognitive…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Yiying Yang , Fukun Yin , Jiayuan Fan , Xin Chen , Wanzhang Li , Gang Yu

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Lening Wang , Wenzhao Zheng , Dalong Du , Yunpeng Zhang , Yilong Ren , Han Jiang , Zhiyong Cui , Haiyang Yu , Jie Zhou , Jiwen Lu , Shanghang Zhang

Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Emily Yue-Ting Jia , Jiageng Mao , Zhiyuan Gao , Yajie Zhao , Yue Wang

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

How can one efficiently generate high-quality, wide-scope 3D scenes from arbitrary single images? Existing methods suffer several drawbacks, such as requiring multi-view data, time-consuming per-scene optimization, distorted geometry in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hanwen Liang , Junli Cao , Vidit Goel , Guocheng Qian , Sergei Korolev , Demetri Terzopoulos , Konstantinos N. Plataniotis , Sergey Tulyakov , Jian Ren

Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing flexibility for interactive applications. In this paper, we…

Graphics · Computer Science 2025-04-18 Wenqi Dong , Bangbang Yang , Zesong Yang , Yuan Li , Tao Hu , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Audio-driven talking head generation has drawn much attention in recent years, and many efforts have been made in lip-sync, expressive facial expressions, natural head pose generation, and high video quality. However, no model has yet led…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Xusen Sun , Longhao Zhang , Hao Zhu , Peng Zhang , Bang Zhang , Xinya Ji , Kangneng Zhou , Daiheng Gao , Liefeng Bo , Xun Cao

The generation of 3D scenes from user-specified conditions offers a promising avenue for alleviating the production burden in 3D applications. Previous studies required significant effort to realize the desired scene, owing to limited…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Takayuki Hara , Tatsuya Harada

Creating flexible 3D scenes from a single image is vital when direct 3D data acquisition is costly or impractical. We introduce NavCrafter, a novel framework that explores 3D scenes from a single image by synthesizing novel-view video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Hongbo Duan , Peiyu Zhuang , Yi Liu , Zhengyang Zhang , Yuxin Zhang , Pengting Luo , Fangming Liu , Xueqian Wang

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ryan Po , Gordon Wetzstein

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

Generating explorable 3D scenes from a single image is a highly challenging problem in 3D vision. Existing methods struggle to support free exploration, often producing severe geometric distortions and noisy artifacts when the viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Pengfei Wang , Liyi Chen , Zhiyuan Ma , Yanjun Guo , Guowen Zhang , Lei Zhang

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yifan Lu , Xuanchi Ren , Jiawei Yang , Tianchang Shen , Zhangjie Wu , Jun Gao , Yue Wang , Siheng Chen , Mike Chen , Sanja Fidler , Jiahui Huang
‹ Prev 1 4 5 6 7 8 10 Next ›