Related papers: Spacetime games subsume causal contextuality scena…
Universal contextuality is the leading notion of non-classicality even for single systems, showing its advantage as a more general quantum correlation than Bell non-locality, as well as preparation contextuality. However, a loophole-free…
In 2011, Rideau and Winskel introduced concurrent games and strategies as event structures, generalizing prior work on causal formulations of games. In this paper we give a detailed, self-contained and slightly-updated account of the…
Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…
We employ the resource theory of generalized contextuality as a tool for analyzing the structure of prepare-and-measure scenarios. We argue that this framework simplifies proofs of quantum contextuality in complex scenarios and strengthens…
This paper introduces a unified framework called cooperative extensive form games, which (i) generalizes standard non-cooperative games, and (ii) allows for more complex coalition formation dynamics than previous concepts like…
The data of a physical experiment can be represented as a presheaf of probability distributions. A striking feature of quantum theory is that those probability distributions obtained in quantum mechanical experiments do not always admit a…
By relating and ordering events, causality constitutes a pivotal feature of our world. On the one hand, there are information-theoretic notions of causality defined in terms of the information processing ability of agents and on the other…
Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…
Causality among events is widely recognized as a most fundamental structure of spacetime, and causal sets have been proposed as discrete models of the latter in the context of quantum gravity theories, notably in the Causal Set Programme.…
Game semantics has provided adequate models for a variety of programming languages, in which types are interpreted as two-player games and programs as strategies. Melli\`es (2018) suggested that such categories of games and strategies may…
Classical results of Decision Theory, and its extension to a multi-agent setting: Game Theory, operate only at the associative level of information; this is, classical decision makers only take into account probabilities of events; we go…
We present a categorical construction for modelling causal structures within a general class of process theories that include the theory of classical probabilistic processes as well as quantum theory. Unlike prior constructions within…
We describe the interface between measure theoretic probability and causal inference by constructing causal models on probability spaces within the potential outcomes framework. We find that measure theory provides a precise and instructive…
Generalisation in machine learning often relies on the ability to encode structures present in data into an inductive bias of the model class. To understand the power of quantum machine learning, it is therefore crucial to identify the…
Contextuality is arguably the fundamental property that makes quantum mechanics different from classical physics. It is responsible for quantum computational speedups in both magic-state-injection-based and measurement-based models of…
We introduce a new unified framework for modelling both decision problems and finite games based on quantifiers and selection functions. We show that the canonical utility maximisation is one special case of a quantifier and that our more…
The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. In a weakly acyclic game, from any starting state, there is a sequence of better-response moves…
A simple and general formulation of the quantum game theory is presented, accommodating all possible strategies in the Hilbert space for the first time. The theory is solvable for the two strategy quantum game, which is shown to be…
Behavioral diversity, expert imitation, fairness, safety goals and others give rise to preferences in sequential decision making domains that do not decompose additively across time. We introduce the class of convex Markov games that allow…
We study the notion of causal orders for the cases of (classical and quantum) circuits and spacetime events. We show that every circuit can be immersed into a classical spacetime, preserving the compatibility between the two causal…