English
Related papers

Related papers: HINT: Learning Complete Human Neural Representatio…

200 papers

Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 ShahRukh Athar , Zexiang Xu , Kalyan Sunkavalli , Eli Shechtman , Zhixin Shu

In this paper, we address the challenge of generating novel views of real-world objects with limited multi-view images through our proposed approach, FewShotNeRF. Our method utilizes meta-learning to acquire optimal initialization,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Piraveen Sivakumar , Paul Janson , Jathushan Rajasegaran , Thanuja Ambegoda

We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Tobias Kirschstein , Shenhan Qian , Simon Giebenhain , Tim Walter , Matthias Nießner

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Luca Schmidtke , Benjamin Hou , Athanasios Vlontzos , Bernhard Kainz

Artist-drawn sketches only loosely conform to analytical models of perspective projection; the deviation of human-drawn perspective from analytical perspective models is persistent and well documented, but has yet to be algorithmically…

Graphics · Computer Science 2025-10-29 Jinfan Yang , Leo Foord-Kelcey , Suzuran Takikawa , Nicholas Vining , Niloy Mitra , Alla Sheffer

We study the problem of novel view synthesis of objects from a single image. Existing methods have demonstrated the potential in single-view view synthesis. However, they still fail to recover the fine appearance details, especially in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Xingyi Li , Chaoyi Hong , Yiran Wang , Zhiguo Cao , Ke Xian , Guosheng Lin

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

The advancement in deep implicit modeling and articulated models has significantly enhanced the process of digitizing human figures in 3D from just a single image. While state-of-the-art methods have greatly improved geometric precision,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Vishnu Mani Hema , Shubhra Aich , Christian Haene , Jean-Charles Bazin , Fernando de la Torre

The state of the art in human-centric computer vision achieves high accuracy and robustness across a diverse range of tasks. The most effective models in this domain have billions of parameters, thus requiring extremely large datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Fatemeh Saleh , Sadegh Aliakbarian , Charlie Hewitt , Lohit Petikam , Xiao-Xian , Antonio Criminisi , Thomas J. Cashman , Tadas Baltrušaitis

Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Yuanwang Yang , Qiao Feng , Yu-Kun Lai , Kun Li

In specific scenarios, face sketch can be used to identify a person. However, drawing a face sketch often requires exceptional skill and is time-consuming, limiting its widespread applications in actual scenarios. The new framework of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Liang Wang , Dawei Dai , Shiyu Fu , Guoyin Wang

A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

We introduce a new task, novel view synthesis for LiDAR sensors. While traditional model-based LiDAR simulators with style-transfer neural networks can be applied to render novel views, they fall short of producing accurate and realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-07-17 Tang Tao , Longfei Gao , Guangrun Wang , Yixing Lao , Peng Chen , Hengshuang Zhao , Dayang Hao , Xiaodan Liang , Mathieu Salzmann , Kaicheng Yu

We describe Human Mesh Recovery (HMR), an end-to-end framework for reconstructing a full 3D mesh of a human body from a single RGB image. In contrast to most current methods that compute 2D or 3D joint locations, we produce a richer and…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Angjoo Kanazawa , Michael J. Black , David W. Jacobs , Jitendra Malik

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Xiaoke Huang , Yiji Cheng , Yansong Tang , Xiu Li , Jie Zhou , Jiwen Lu

Human-centric perception is the core of diverse computer vision tasks and has been a long-standing research focus. However, previous research studied these human-centric tasks individually, whose performance is largely limited to the size…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Weizhen He , Yunfeng Yan , Shixiang Tang , Yiheng Deng , Yangyang Zhong , Pengxin Luo , Donglian Qi

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Panwang Pan , Tingting Shen , Chenxin Li , Yunlong Lin , Kairun Wen , Jingjing Zhao , Yixuan Yuan
‹ Prev 1 8 9 10 Next ›