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Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable success in high-fidelity Novel View Synthesis (NVS), yet the optimization process inevitably introduces noisy Gaussian primitives due to the sparse and incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Qingyuan Zhou , Xinyi Liu , Weidong Yang , Ning Wang , Shuquan Ye , Ben Fei , Ying He , Wanli Ouyang

Recent works in volume rendering, \textit{e.g.} NeRF and 3D Gaussian Splatting (3DGS), significantly advance the rendering quality and efficiency with the help of the learned implicit neural radiance field or 3D Gaussians. Rendering on top…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Xiaobiao Du , Yida Wang , Xin Yu

Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Davide Di Nucci , Matteo Tomei , Guido Borghi , Luca Ciuffreda , Roberto Vezzani , Rita Cucchiara

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

Image-based 3D reconstruction is a challenging task that involves inferring the 3D shape of an object or scene from a set of input images. Learning-based methods have gained attention for their ability to directly estimate 3D shapes. This…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Anurag Dalal , Daniel Hagen , Kjell G. Robbersmyr , Kristian Muri Knausgård

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

Reconstructing 3D scenes from sparse viewpoints is a long-standing challenge with wide applications. Recent advances in feed-forward 3D Gaussian sparse-view reconstruction methods provide an efficient solution for real-time novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Yang Xiao , Guoan Xu , Qiang Wu , Wenjing Jia

In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zhuoxiao Li , Shanliang Yao , Yijie Chu , Angel F. Garcia-Fernandez , Yong Yue , Eng Gee Lim , Xiaohui Zhu

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In this paper, we address…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Chen Zhao , Xuan Wang , Tong Zhang , Saqib Javed , Mathieu Salzmann

Recent advances in Gaussian Splatting have significantly advanced the field, achieving both panoptic and interactive segmentation of 3D scenes. However, existing methodologies often overlook the critical need for reconstructing specified…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Liang Zhao , Zehan Bao , Yi Xie , Hong Chen , Yaohui Chen , Weifu Li

In this paper, we present a method to optimize Gaussian splatting with a limited number of images while avoiding overfitting. Representing a 3D scene by combining numerous Gaussian splats has yielded outstanding visual quality. However, it…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Jaeyoung Chung , Jeongtaek Oh , Kyoung Mu Lee

Recent methods, such as 2D Gaussian Splatting and Gaussian Opacity Fields, have aimed to address the geometric inaccuracies of 3D Gaussian Splatting while retaining its superior rendering quality. However, these approaches still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Jungeon Kim , Geonsoo Park , Seungyong Lee

The automatic reconstruction of 3D computer-aided design (CAD) models from CAD sketches has recently gained significant attention in the computer vision community. Most existing methods, however, rely on vector CAD sketches and 3D ground…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Zheng Zhou , Zhe Li , Bo Yu , Lina Hu , Liang Dong , Zijian Yang , Xiaoli Liu , Ning Xu , Ziwei Wang , Yonghao Dang , Jianqin Yin

3D Gaussian Splatting (3DGS) has recently emerged as a promising approach in novel view synthesis, combining photorealistic rendering with real-time efficiency. However, its success heavily relies on dense camera coverage; under sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Jiashu Li , Xumeng Han , Zhaoyang Wei , Zipeng Wang , Kuiran Wang , Guorong Li , Zhenjun Han , Jianbin Jiao

Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyuan An , Yanghang Xiao , Zhiying Leng , Frederick W. B. Li , Xiaohui Liang

3D Gaussian Splatting (3DGS) has emerged as a novel paradigm for 3D reconstruction from satellite imagery. However, in multi-temporal satellite images, prevalent shadows exhibit significant inconsistencies due to varying illumination…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Feng Luo , Hongbo Pan , Xiang Yang , Baoyu Jiang , Fengqing Liu , Tao Huang

We present SetDiff, a geometry-grounded multi-view diffusion framework that enhances novel-view renderings produced by 3D Gaussian Splatting. Our method integrates explicit 3D priors, pixel-aligned coordinate maps and pose-aware Plucker ray…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Farhad G. Zanjani , Hong Cai , Amirhossein Habibian

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi

This paper introduces Gaussian Spatial Transport (GST), a novel framework that leverages Gaussian splatting to facilitate transport from the probability measure in the image coordinate space to the annotation map. We propose a Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Miao Shang , Xiaopeng Hong