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Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes,…

Graphics · Computer Science 2025-05-05 Jiefeng Li , Jinkun Cao , Haotian Zhang , Davis Rempe , Jan Kautz , Umar Iqbal , Ye Yuan

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Korrawe Karunratanakul , Konpat Preechakul , Supasorn Suwajanakorn , Siyu Tang

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

We address the longstanding challenge of producing flexible, realistic humanoid character controllers that can perform diverse whole-body tasks involving object interactions. This challenge is central to a variety of fields, from graphics…

Artificial Intelligence · Computer Science 2020-06-17 Josh Merel , Saran Tunyasuvunakool , Arun Ahuja , Yuval Tassa , Leonard Hasenclever , Vu Pham , Tom Erez , Greg Wayne , Nicolas Heess

As collaborative robots move closer to human environments, motion generation and reactive planning strategies that allow for elaborate task execution with minimal easy-to-implement guidance whilst coping with changes in the environment is…

Text-driven human motion generation has recently attracted considerable attention, allowing models to generate human motions based on textual descriptions. However, current methods neglect the influence of human attributes-such as age,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinghan Wang , Kun Xu , Fei Li , Cao Sheng , Jiazhong Yu , Yadong Mu

Crafting a single, versatile physics-based controller that can breathe life into interactive characters across a wide spectrum of scenarios represents an exciting frontier in character animation. An ideal controller should support diverse…

Artificial Intelligence · Computer Science 2024-09-24 Chen Tessler , Yunrong Guo , Ofir Nabati , Gal Chechik , Xue Bin Peng

Most existing motion planning algorithms assume that a map (of some quality) is fully determined prior to generating a motion plan. In many emerging applications of robotics, e.g., fast-moving agile aerial robots with constrained embedded…

Robotics · Computer Science 2018-08-03 Thomas Sayre-McCord , Sertac Karaman

Learning skills that interact with objects is of major importance for robotic manipulation. These skills can indeed serve as an efficient prior for solving various manipulation tasks. We propose a novel Skill Learning approach that…

Robotics · Computer Science 2024-10-08 Paul Jansonnie , Bingbing Wu , Julien Perez , Jan Peters

Despite transformative advances in generative motion synthesis, real-time interactive motion control remains dominated by traditional techniques. In this work, we identify two key challenges in bridging research and production: 1) Real-time…

Long-term video generation and prediction remain challenging tasks in computer vision, particularly in partially observable scenarios where cameras are mounted on moving platforms. The interaction between observed image frames and the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Meenakshi Sarkar , Debasish Ghose

Data-driven autonomous driving motion generation tasks are frequently impacted by the limitations of dataset size and the domain gap between datasets, which precludes their extensive application in real-world scenarios. To address this…

Robotics · Computer Science 2024-11-04 Wei Wu , Xiaoxin Feng , Ziyan Gao , Yuheng Kan

Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we…

Programming a robotic is a complex task, as it demands the user to have a good command of specific programming languages and awareness of the robot's physical constraints. We propose a framework that simplifies robot deployment by allowing…

Human-Computer Interaction · Computer Science 2024-07-18 Cathy Mengying Fang , Krzysztof Zieliński , Pattie Maes , Joe Paradiso , Bruce Blumberg , Mikkel Baun Kjærgaard

Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Mannat Khurana , Sanyam Jain , Rishav Agarwal

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Zhengyi Luo , Jinkun Cao , Josh Merel , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

Computer animation in conjunction with 3D printing has the potential to positively impact traditional stop-motion animation. As 3D printing every frame of a computer animation is prohibitively slow and expensive, 3D printed stop-motion can…

Graphics · Computer Science 2019-07-25 Rinat Abdrashitov , Alec Jacobson , Karan Singh

Motion generation is fundamental to computer animation and widely used across entertainment, robotics, and virtual environments. While recent methods achieve impressive results, most rely on fixed skeletal templates, which prevent them from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Keyi Chen , Mingze Sun , Zhenyu Liu , Zhangquan Chen , Ruqi Huang

Generalist robot policies can now perform a wide range of manipulation skills, but evaluating and improving their ability with unfamiliar objects and instructions remains a significant challenge. Rigorous evaluation requires a large number…

Robotics · Computer Science 2026-03-03 Yanjiang Guo , Lucy Xiaoyang Shi , Jianyu Chen , Chelsea Finn