Related papers: The SkatingVerse Workshop & Challenge: Methods and…
Current researches of action recognition mainly focus on single-view and multi-view recognition, which can hardly satisfies the requirements of human-robot interaction (HRI) applications to recognize actions from arbitrary views. The lack…
Robot learning increasingly depends on large and diverse data, yet robot data collection remains expensive and difficult to scale. Egocentric human data offer a promising alternative by capturing rich manipulation behavior across everyday…
Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes. Currently available depth-based and RGB+D-based action…
Human action recognition from RGB-D (Red, Green, Blue and Depth) data has attracted increasing attention since the first work reported in 2010. Over this period, many benchmark datasets have been created to facilitate the development and…
Research on depth-based human activity analysis achieved outstanding performance and demonstrated the effectiveness of 3D representation for action recognition. The existing depth-based and RGB+D-based action recognition benchmarks have a…
This paper presents the winning solution for the 1st SkatingVerse Challenge. We propose a method that involves several steps. To begin, we leverage the DINO framework to extract the Region of Interest (ROI) and perform precise cropping of…
Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions.…
This paper presents an overview of the NTIRE 2026 Challenge on Video Saliency Prediction. The goal of the challenge participants was to develop automatic saliency map prediction methods for the provided video sequences. The novel dataset of…
This paper reviews the NTIRE 2022 Challenge on Super-Resolution and Quality Enhancement of Compressed Video. In this challenge, we proposed the LDV 2.0 dataset, which includes the LDV dataset (240 videos) and 95 additional videos. This…
This paper targets at learning to score the figure skating sports videos. To address this task, we propose a deep architecture that includes two complementary components, i.e., Self-Attentive LSTM and Multi-scale Convolutional Skip LSTM.…
We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…
This paper introduces a new video-and-language dataset with human actions for multimodal logical inference, which focuses on intentional and aspectual expressions that describe dynamic human actions. The dataset consists of 200 videos,…
This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge…
This paper strives for action recognition and detection in video modalities like RGB, depth maps or 3D-skeleton sequences when only limited modality-specific labeled examples are available. For the RGB, and derived optical-flow, modality…
Generative models for audio-conditioned dance motion synthesis map music features to dance movements. Models are trained to associate motion patterns to audio patterns, usually without an explicit knowledge of the human body. This approach…
Scene video text spotting (SVTS) is a very important research topic because of many real-life applications. However, only a little effort has put to spotting scene video text, in contrast to massive studies of scene text spotting in static…
This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has…
We present RACE, a new dataset for benchmark evaluation of methods in the reading comprehension task. Collected from the English exams for middle and high school Chinese students in the age range between 12 to 18, RACE consists of near…
Determining when people are struggling allows for a finer-grained understanding of actions that complements conventional action classification and error detection. Struggle detection, as defined in this paper, is a distinct and important…
Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…