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Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…

Sound · Computer Science 2024-08-15 Qingju Liu , Hyeongwoo Kim , Gaurav Bharaj

Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Guanwen Feng , Zhiyuan Ma , Yunan Li , Jiahao Yang , Junwei Jing , Qiguang Miao

Audio-driven facial animation presents an effective solution for animating digital avatars. In this paper, we detail the technical aspects of NVIDIA Audio2Face-3D, including data acquisition, network architecture, retargeting methodology,…

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Longbin Ji , Pengfei Wei , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin

Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Sanjana Sinha , Sandika Biswas , Ravindra Yadav , Brojeshwar Bhowmick

In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D generative models. Our approach employs a two-stage training…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Yanwen Wang , Yiyu Zhuang , Jiawei Zhang , Li Wang , Yifei Zeng , Xun Cao , Xinxin Zuo , Hao Zhu

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Recent advances in audio-driven avatar video generation have significantly enhanced audio-visual realism. However, existing methods treat instruction conditioning merely as low-level tracking driven by acoustic or visual cues, without…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yikang Ding , Jiwen Liu , Wenyuan Zhang , Zekun Wang , Wentao Hu , Liyuan Cui , Mingming Lao , Yingchao Shao , Hui Liu , Xiaohan Li , Ming Chen , Xiaoqiang Liu , Yu-Shen Liu , Pengfei Wan

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu

We introduce SEDTalker, an emotion-aware framework for speech-driven 3D facial animation that leverages frame-level speech emotion diarization to achieve fine-grained expressive control. Unlike prior approaches that rely on utterance-level…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Farzaneh Jafari , Stefano Berretti , Anup Basu

We study the problem of creating high-fidelity and animatable 3D avatars from only textual descriptions. Existing text-to-avatar methods are either limited to static avatars which cannot be animated or struggle to generate animatable…

Graphics · Computer Science 2023-11-30 Jianfeng Zhang , Xuanmeng Zhang , Huichao Zhang , Jun Hao Liew , Chenxu Zhang , Yi Yang , Jiashi Feng

Dynamic facial emotion is essential for believable AI-generated avatars, yet most systems remain visually static, limiting their use in simulations like virtual training for investigative interviews with abused children. We present a…

Human-Computer Interaction · Computer Science 2025-07-09 Pegah Salehi , Sajad Amouei Sheshkal , Vajira Thambawita , Michael A. Riegler , Pål Halvorsen

Movie dubbing seeks to synthesize speech from a given script using a specific voice, while ensuring accurate lip synchronization and emotion-prosody alignment with the character's visual performance. However, existing alignment approaches…

Sound · Computer Science 2025-12-22 Zhedong Zhang , Liang Li , Gaoxiang Cong , Chunshan Liu , Yuhan Gao , Xiaowan Wang , Tao Gu , Yuankai Qi

We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chuhao Jin , Rui Zhang , Qingzhe Gao , Haoyu Shi , Dayu Wu , Yichen Jiang , Yihan Wu , Ruihua Song

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…

Graphics · Computer Science 2025-07-16 Yifang Pan , Karan Singh , Luiz Gustavo Hafemann

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Keqiang Sun , Amin Jourabloo , Riddhish Bhalodia , Moustafa Meshry , Yu Rong , Zhengyu Yang , Thu Nguyen-Phuoc , Christian Haene , Jiu Xu , Sam Johnson , Hongsheng Li , Sofien Bouaziz

The objective of stylized speech-driven facial animation is to create animations that encapsulate specific emotional expressions. Existing methods often depend on pre-established emotional labels or facial expression templates, which may…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Yicheng Zhong , Huawei Wei , Peiji Yang , Zhisheng Wang
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