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In this work, we introduce Vision-Language Generative Pre-trained Transformer (VL-GPT), a transformer model proficient at concurrently perceiving and generating visual and linguistic data. VL-GPT achieves a unified pre-training approach for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Jinguo Zhu , Xiaohan Ding , Yixiao Ge , Yuying Ge , Sijie Zhao , Hengshuang Zhao , Xiaohua Wang , Ying Shan

Generalist robot policies can now perform a wide range of manipulation skills, but evaluating and improving their ability with unfamiliar objects and instructions remains a significant challenge. Rigorous evaluation requires a large number…

Robotics · Computer Science 2026-03-03 Yanjiang Guo , Lucy Xiaoyang Shi , Jianyu Chen , Chelsea Finn

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Hengyuan Cao , Yutong Feng , Biao Gong , Yijing Tian , Yunhong Lu , Chuang Liu , Bin Wang

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaofeng Mao , Shaoheng Lin , Zhen Li , Chuanhao Li , Wenshuo Peng , Tong He , Jiangmiao Pang , Mingmin Chi , Yu Qiao , Kaipeng Zhang

Video-based representations have gained prominence in planning and decision-making due to their ability to encode rich spatiotemporal dynamics and geometric relationships. These representations enable flexible and generalizable solutions…

Robotics · Computer Science 2026-02-11 Po-Chen Ko , Jiayuan Mao , Yu-Hsiang Fu , Hsien-Jeng Yeh , Chu-Rong Chen , Wei-Chiu Ma , Yilun Du , Shao-Hua Sun

Multi-modal large language models are regarded as a crucial step towards Artificial General Intelligence (AGI) and have garnered significant interest with the emergence of ChatGPT. However, current speech-language models typically adopt the…

Computation and Language · Computer Science 2023-05-22 Dong Zhang , Shimin Li , Xin Zhang , Jun Zhan , Pengyu Wang , Yaqian Zhou , Xipeng Qiu

While generative video models have achieved remarkable visual fidelity, their capacity to internalize and reason over implicit world rules remains a critical yet under-explored frontier. To bridge this gap, we present RISE-Video, a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Mingxin Liu , Shuran Ma , Shibei Meng , Xiangyu Zhao , Zicheng Zhang , Shaofeng Zhang , Zhihang Zhong , Peixian Chen , Haoyu Cao , Xing Sun , Haodong Duan , Xue Yang

Recent advancements in video generation have enabled the development of ``world models'' capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Nate Gillman , Yinghua Zhou , Zitian Tang , Evan Luo , Arjan Chakravarthy , Daksh Aggarwal , Michael Freeman , Charles Herrmann , Chen Sun

Active perception, the ability of a robot to proactively adjust its viewpoint to acquire task-relevant information, is essential for robust operation in unstructured real-world environments. While critical for downstream tasks such as…

Robotics · Computer Science 2026-03-03 Yongxi Huang , Zhuohang Wang , Wenjing Tang , Cewu Lu , Panpan Cai

Pre-trained video models learn powerful priors for generating high-quality, temporally coherent content. While these models excel at temporal coherence, their dynamics are often constrained by the continuous nature of their training data.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhoujie Fu , Xianfang Zeng , Jinghong Lan , Xinyao Liao , Cheng Chen , Junyi Chen , Jiacheng Wei , Wei Cheng , Shiyu Liu , Yunuo Chen , Gang Yu , Guosheng Lin

Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains challenging and untouched so far. Fortunately, human motion…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Biao Jiang , Xin Chen , Wen Liu , Jingyi Yu , Gang Yu , Tao Chen

Large language models have shown their remarkable capabilities as a general interface for various language-related applications. Motivated by this, we target to build a unified interface for completing many vision-language tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Jun Chen , Deyao Zhu , Xiaoqian Shen , Xiang Li , Zechun Liu , Pengchuan Zhang , Raghuraman Krishnamoorthi , Vikas Chandra , Yunyang Xiong , Mohamed Elhoseiny

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tong Wu , Shuai Yang , Ryan Po , Yinghao Xu , Ziwei Liu , Dahua Lin , Gordon Wetzstein

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

Training robotic policies directly in the real world is expensive and unscalable. Although generative simulation enables large-scale data synthesis, current approaches often fail to generate logically coherent long-horizon tasks and…

Robotics · Computer Science 2026-02-13 Xiang Liu , Sen Cui , Guocai Yao , Zhong Cao , Jingheng Ma , Min Zhang , Changshui Zhang

Learners' use of video controls in educational videos provides implicit signals of cognitive processing and instructional design quality, yet the lack of scalable and explainable predictive models limits instructors' ability to anticipate…

Artificial Intelligence · Computer Science 2026-04-07 Dominik Glandorf , Fares Fawzi , Tanja Käser

Pretrained video generation models provide strong priors for robot control, but existing unified world action models still struggle to decode reliable actions without substantial robot-specific training. We attribute this limitation to a…

Robotics · Computer Science 2026-04-14 Liaoyuan Fan , Zetian Xu , Chen Cao , Wenyao Zhang , Mingqi Yuan , Jiayu Chen
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