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In this work, we present Patch-based Object-centric Video Transformer (POVT), a novel region-based video generation architecture that leverages object-centric information to efficiently model temporal dynamics in videos. We build upon prior…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Wilson Yan , Ryo Okumura , Stephen James , Pieter Abbeel

Interactive Machine Teaching systems allow users to create customized machine learning models through an iterative process of user-guided training and model assessment. They primarily offer confidence scores of each label or class as…

Human-Computer Interaction · Computer Science 2021-10-22 Zhongyi Zhou , Koji Yatani

Recent text-to-image (T2I) models have made remarkable progress in generating visually realistic and semantically coherent images. However, they still suffer from randomness and inconsistency with the given prompts, particularly when…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kaishen Wang , Ruibo Chen , Tong Zheng , Heng Huang

Visual prompt tuning offers significant advantages for adapting pre-trained visual foundation models to specific tasks. However, current research provides limited insight into the interpretability of this approach, which is essential for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yubin Wang , Xinyang Jiang , De Cheng , Xiangqian Zhao , Zilong Wang , Dongsheng Li , Cairong Zhao

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

World models allow agents to simulate the consequences of actions in imagined environments for planning, control, and long-horizon decision-making. However, existing autoregressive world models struggle with visually coherent predictions…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Sen Wang , Jingyi Tian , Le Wang , Zhimin Liao , Jiayi Li , Huaiyi Dong , Kun Xia , Sanping Zhou , Wei Tang , Hua Gang

Task-oriented grasping (TOG) refers to the problem of predicting grasps on an object that enable subsequent manipulation tasks. To model the complex relationships between objects, tasks, and grasps, existing methods incorporate semantic…

Robotics · Computer Science 2023-09-21 Chao Tang , Dehao Huang , Wenqi Ge , Weiyu Liu , Hong Zhang

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images,…

Agents capable of reasoning and planning in the real world require the ability of predicting the consequences of their actions. While world models possess this capability, they most often require action labels, that can be complex to obtain…

Artificial Intelligence · Computer Science 2026-01-21 Quentin Garrido , Tushar Nagarajan , Basile Terver , Nicolas Ballas , Yann LeCun , Michael Rabbat

World models based on video generation demonstrate remarkable potential for simulating interactive environments but face persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Tianxing Xu , Zixuan Wang , Guangyuan Wang , Li Hu , Zhongyi Zhang , Peng Zhang , Bang Zhang , Song-Hai Zhang

With the emergence of large language models (LLMs) and vision foundation models, how to combine the intelligence and capacity of these open-sourced or API-available models to achieve open-world visual perception remains an open question. In…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Chris Kelly , Luhui Hu , Bang Yang , Yu Tian , Deshun Yang , Cindy Yang , Zaoshan Huang , Zihao Li , Jiayin Hu , Yuexian Zou

Recent advances in video large language models have demonstrated strong capabilities in understanding short clips. However, scaling them to hours- or days-long videos remains highly challenging due to limited context capacity and the loss…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Woongyeong Yeo , Kangsan Kim , Jaehong Yoon , Sung Ju Hwang

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Dongping Chen , Yue Huang , Siyuan Wu , Jingyu Tang , Liuyi Chen , Yilin Bai , Zhigang He , Chenlong Wang , Huichi Zhou , Yiqiang Li , Tianshuo Zhou , Yue Yu , Chujie Gao , Qihui Zhang , Yi Gui , Zhen Li , Yao Wan , Pan Zhou , Jianfeng Gao , Lichao Sun

Large-scale generative models have achieved remarkable success in a number of domains. However, for sequential decision-making problems, such as robotics, action-labelled data is often scarce and therefore scaling-up foundation models for…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Marc Rigter , Tarun Gupta , Agrin Hilmkil , Chao Ma

Vision language models (VLMs) have experienced rapid advancements through the integration of large language models (LLMs) with image-text pairs, yet they struggle with detailed regional visual understanding due to limited spatial awareness…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Qiushan Guo , Shalini De Mello , Hongxu Yin , Wonmin Byeon , Ka Chun Cheung , Yizhou Yu , Ping Luo , Sifei Liu

Conventional visuomotor imitation learning usually predicts future robot actions directly in the time domain. Such formulations often have limited physical scene awareness and weak long-horizon memory. In contrast, world-model-based…

Robotics · Computer Science 2026-05-12 Changchuan Yang , Yuhang Dong , Guanzhong Tian , Haizhou Ge , Hongrui Zhu

We tackle the problem of learning complex, general behaviors directly in the real world. We propose an approach for robots to efficiently learn manipulation skills using only a handful of real-world interaction trajectories from many…

Robotics · Computer Science 2023-08-22 Russell Mendonca , Shikhar Bahl , Deepak Pathak

World models, which are predictive representations of how environments evolve under actions, have become a central component of robot learning. They support policy learning, planning, simulation, evaluation, data generation, and have…

Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yuhao Zheng , Li'an Zhong , Yi Wang , Rui Dai , Kaikui Liu , Xiangxiang Chu , Linyuan Lv , Philip Torr , Kevin Qinghong Lin

Image-to-Video (I2V) generation aims to synthesize a video clip according to a given image and condition (e.g., text). The key challenge of this task lies in simultaneously generating natural motions while preserving the original appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jie Tian , Xiaoye Qu , Zhenyi Lu , Wei Wei , Sichen Liu , Yu Cheng
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